Searched refs:VertexShaderVersion (Results 1 - 25 of 31) sorted by relevance

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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/
H A Ddirectx.c315 if (caps->VertexShaderVersion)
316 caps->VertexShaderVersion = D3DVS_VERSION(1,1);
318 caps->VertexShaderVersion = D3DVS_VERSION(0,0);
H A Dd3d8_private.h105 _pD3D8Caps->VertexShaderVersion = _pWineCaps->VertexShaderVersion; \
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/
H A Ddirectx.c402 if (pCaps->VertexShaderVersion > 3)
403 pCaps->VertexShaderVersion = D3DVS_VERSION(3,0);
406 DWORD major = pCaps->VertexShaderVersion;
407 pCaps->VertexShaderVersion = D3DVS_VERSION(major,vs_minor_version[major]);
H A Dd3d9_private.h111 _pD3D9Caps->VertexShaderVersion = _pWineCaps->VertexShaderVersion; \
/vbox/src/VBox/Additions/WINNT/Graphics/Video/disp/wddm/
H A DVBoxDispD3DIf.cpp1021 if ((pCaps->VertexShaderVersion & 0xff00) == 0x0300)
1027 if ((pCaps->VertexShaderVersion & 0xff00) == 0x0300)
1034 else if ((pCaps->VertexShaderVersion & 0xff00) == 0x0200)
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/
H A Ddirectx.c462 if ((pCaps->VertexShaderVersion & 0xff00) == 0x0300)
468 if ((pCaps->VertexShaderVersion & 0xff00) == 0x0300)
475 else if ((pCaps->VertexShaderVersion & 0xff00) == 0x0200)
H A Dd3d9_private.h112 _pD3D9Caps->VertexShaderVersion = _pWineCaps->VertexShaderVersion; \
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/
H A Dd3d8_private.h104 _pD3D8Caps->VertexShaderVersion = _pWineCaps->VertexShaderVersion; \
H A Ddirectx.c294 if (caps->VertexShaderVersion > D3DVS_VERSION(1,1)) {
295 caps->VertexShaderVersion = D3DVS_VERSION(1,1);
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dd3d8caps.h288 DWORD VertexShaderVersion; member in struct:_D3DCAPS8
H A Dd3d9caps.h376 DWORD VertexShaderVersion; member in struct:_D3DCAPS9
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dd3d8caps.h288 DWORD VertexShaderVersion; member in struct:_D3DCAPS8
H A Dd3d9caps.h376 DWORD VertexShaderVersion; member in struct:_D3DCAPS9
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddirectx.c4882 pCaps->VertexShaderVersion = WINED3DVS_VERSION(0,0);
4885 pCaps->VertexShaderVersion = shader_caps.VertexShaderVersion;
4913 if(pCaps->VertexShaderVersion == WINED3DVS_VERSION(3,0)) {
4924 else if (pCaps->VertexShaderVersion == WINED3DVS_VERSION(2,0))
4984 if(pCaps->VertexShaderVersion >= WINED3DVS_VERSION(2,0)) {
H A Dglsl_shader.c5151 pCaps->VertexShaderVersion = WINED3DVS_VERSION(2,0);
5153 pCaps->VertexShaderVersion = WINED3DVS_VERSION(3,0);
5154 TRACE_(d3d_caps)("Hardware vertex shader version %d.%d enabled (GLSL)\n", (pCaps->VertexShaderVersion >> 8) & 0xff, pCaps->VertexShaderVersion & 0xff);
H A Darb_program_shader.c4671 pCaps->VertexShaderVersion = WINED3DVS_VERSION(3,0);
4677 pCaps->VertexShaderVersion = WINED3DVS_VERSION(2,0);
4682 pCaps->VertexShaderVersion = WINED3DVS_VERSION(1,1);
H A Dshader.c1430 caps->VertexShaderVersion = 0;
/vbox/src/VBox/Additions/WINNT/Graphics/Video/disp/wddm/dbg/
H A DDumpD3DCaps9.cpp575 DUMP_DIFF_VAL(VertexShaderVersion, "0x%x");
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dglsl_shader.c5292 pCaps->VertexShaderVersion = WINED3DVS_VERSION(2,0);
5294 pCaps->VertexShaderVersion = WINED3DVS_VERSION(3,0);
5295 TRACE_(d3d_caps)("Hardware vertex shader version %d.%d enabled (GLSL)\n", (pCaps->VertexShaderVersion >> 8) & 0xff, pCaps->VertexShaderVersion & 0xff);
H A Dshader.c1432 caps->VertexShaderVersion = 0;
H A Dwined3d_private.h689 DWORD VertexShaderVersion; member in struct:shader_caps
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Ddirectx.c4703 caps->VertexShaderVersion = shader_caps.vs_version;
4725 if (caps->VertexShaderVersion >= 3)
4741 else if (caps->VertexShaderVersion == 2)
4814 if (caps->VertexShaderVersion >= 2)
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-win.cpp759 switch (pCaps->VertexShaderVersion)
774 LogRel(("VMSVGA: Unsupported vertex shader version %x\n", pCaps->VertexShaderVersion));
6332 LogRel(("VertexShaderVersion: %#x (%u.%u)\n", pCaps->VertexShaderVersion,
6333 D3DSHADER_VERSION_MAJOR(pCaps->VertexShaderVersion), D3DSHADER_VERSION_MINOR(pCaps->VertexShaderVersion)));
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwined3d.h1836 DWORD VertexShaderVersion; member in struct:_WINED3DCAPS
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/
H A Dwined3d.idl1977 DWORD VertexShaderVersion;

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