/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/ |
H A D | directx.c | 315 if (caps->VertexShaderVersion) 316 caps->VertexShaderVersion = D3DVS_VERSION(1,1); 318 caps->VertexShaderVersion = D3DVS_VERSION(0,0);
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H A D | d3d8_private.h | 105 _pD3D8Caps->VertexShaderVersion = _pWineCaps->VertexShaderVersion; \
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/ |
H A D | directx.c | 402 if (pCaps->VertexShaderVersion > 3) 403 pCaps->VertexShaderVersion = D3DVS_VERSION(3,0); 406 DWORD major = pCaps->VertexShaderVersion; 407 pCaps->VertexShaderVersion = D3DVS_VERSION(major,vs_minor_version[major]);
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H A D | d3d9_private.h | 111 _pD3D9Caps->VertexShaderVersion = _pWineCaps->VertexShaderVersion; \
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/vbox/src/VBox/Additions/WINNT/Graphics/Video/disp/wddm/ |
H A D | VBoxDispD3DIf.cpp | 1021 if ((pCaps->VertexShaderVersion & 0xff00) == 0x0300) 1027 if ((pCaps->VertexShaderVersion & 0xff00) == 0x0300) 1034 else if ((pCaps->VertexShaderVersion & 0xff00) == 0x0200)
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/ |
H A D | directx.c | 462 if ((pCaps->VertexShaderVersion & 0xff00) == 0x0300) 468 if ((pCaps->VertexShaderVersion & 0xff00) == 0x0300) 475 else if ((pCaps->VertexShaderVersion & 0xff00) == 0x0200)
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H A D | d3d9_private.h | 112 _pD3D9Caps->VertexShaderVersion = _pWineCaps->VertexShaderVersion; \
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/ |
H A D | d3d8_private.h | 104 _pD3D8Caps->VertexShaderVersion = _pWineCaps->VertexShaderVersion; \
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H A D | directx.c | 294 if (caps->VertexShaderVersion > D3DVS_VERSION(1,1)) { 295 caps->VertexShaderVersion = D3DVS_VERSION(1,1);
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/ |
H A D | d3d8caps.h | 288 DWORD VertexShaderVersion; member in struct:_D3DCAPS8
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H A D | d3d9caps.h | 376 DWORD VertexShaderVersion; member in struct:_D3DCAPS9
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/ |
H A D | d3d8caps.h | 288 DWORD VertexShaderVersion; member in struct:_D3DCAPS8
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H A D | d3d9caps.h | 376 DWORD VertexShaderVersion; member in struct:_D3DCAPS9
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | directx.c | 4882 pCaps->VertexShaderVersion = WINED3DVS_VERSION(0,0); 4885 pCaps->VertexShaderVersion = shader_caps.VertexShaderVersion; 4913 if(pCaps->VertexShaderVersion == WINED3DVS_VERSION(3,0)) { 4924 else if (pCaps->VertexShaderVersion == WINED3DVS_VERSION(2,0)) 4984 if(pCaps->VertexShaderVersion >= WINED3DVS_VERSION(2,0)) {
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H A D | glsl_shader.c | 5151 pCaps->VertexShaderVersion = WINED3DVS_VERSION(2,0); 5153 pCaps->VertexShaderVersion = WINED3DVS_VERSION(3,0); 5154 TRACE_(d3d_caps)("Hardware vertex shader version %d.%d enabled (GLSL)\n", (pCaps->VertexShaderVersion >> 8) & 0xff, pCaps->VertexShaderVersion & 0xff);
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H A D | arb_program_shader.c | 4671 pCaps->VertexShaderVersion = WINED3DVS_VERSION(3,0); 4677 pCaps->VertexShaderVersion = WINED3DVS_VERSION(2,0); 4682 pCaps->VertexShaderVersion = WINED3DVS_VERSION(1,1);
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H A D | shader.c | 1430 caps->VertexShaderVersion = 0;
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/vbox/src/VBox/Additions/WINNT/Graphics/Video/disp/wddm/dbg/ |
H A D | DumpD3DCaps9.cpp | 575 DUMP_DIFF_VAL(VertexShaderVersion, "0x%x");
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | glsl_shader.c | 5292 pCaps->VertexShaderVersion = WINED3DVS_VERSION(2,0); 5294 pCaps->VertexShaderVersion = WINED3DVS_VERSION(3,0); 5295 TRACE_(d3d_caps)("Hardware vertex shader version %d.%d enabled (GLSL)\n", (pCaps->VertexShaderVersion >> 8) & 0xff, pCaps->VertexShaderVersion & 0xff);
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H A D | shader.c | 1432 caps->VertexShaderVersion = 0;
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H A D | wined3d_private.h | 689 DWORD VertexShaderVersion; member in struct:shader_caps
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | directx.c | 4703 caps->VertexShaderVersion = shader_caps.vs_version; 4725 if (caps->VertexShaderVersion >= 3) 4741 else if (caps->VertexShaderVersion == 2) 4814 if (caps->VertexShaderVersion >= 2)
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/vbox/src/VBox/Devices/Graphics/ |
H A D | DevVGA-SVGA3d-win.cpp | 759 switch (pCaps->VertexShaderVersion) 774 LogRel(("VMSVGA: Unsupported vertex shader version %x\n", pCaps->VertexShaderVersion)); 6332 LogRel(("VertexShaderVersion: %#x (%u.%u)\n", pCaps->VertexShaderVersion, 6333 D3DSHADER_VERSION_MAJOR(pCaps->VertexShaderVersion), D3DSHADER_VERSION_MINOR(pCaps->VertexShaderVersion)));
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/ |
H A D | wined3d.h | 1836 DWORD VertexShaderVersion; member in struct:_WINED3DCAPS
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/ |
H A D | wined3d.idl | 1977 DWORD VertexShaderVersion;
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