Searched refs:UsedTextureRam (Results 1 - 7 of 7) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddirectx.c348 adapter->UsedTextureRam += glram;
349 TRACE("Adjusted gl ram by %ld to %d\n", glram, adapter->UsedTextureRam);
350 return adapter->UsedTextureRam;
5467 adapter->UsedTextureRam = 0;
H A Ddevice.c2121 ((This->adapter->TextureRam - This->adapter->UsedTextureRam) / (1024*1024)));
2123 return (This->adapter->TextureRam - This->adapter->UsedTextureRam);
H A Dwined3d_private.h1555 unsigned int UsedTextureRam; member in struct:wined3d_adapter
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Ddirectx.c437 adapter->UsedTextureRam += amount;
438 TRACE("Adjusted adapter memory by %d to %d.\n", amount, adapter->UsedTextureRam);
439 return adapter->UsedTextureRam;
5437 adapter->UsedTextureRam = 0;
H A Ddevice.c1489 (device->adapter->TextureRam - device->adapter->UsedTextureRam) / (1024 * 1024));
1491 return device->adapter->TextureRam - device->adapter->UsedTextureRam;
H A Dwined3d_private.h1714 unsigned int UsedTextureRam; member in struct:wined3d_adapter
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h1583 unsigned int UsedTextureRam; member in struct:wined3d_adapter

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