Searched refs:Theta (Results 1 - 12 of 12) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dd3d8types.h1086 float Theta; member in struct:_D3DLIGHT8
H A Dd3d9types.h1388 float Theta; member in struct:_D3DLIGHT9
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dd3d8types.h1083 float Theta; member in struct:_D3DLIGHT8
H A Dd3d9types.h1384 float Theta; member in struct:_D3DLIGHT9
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddevice.c66 0.0f, /* Theta */
2415 TRACE("... Range(%f), Falloff(%f), Theta(%f), Phi(%f)\n", pLight->Range, pLight->Falloff, pLight->Theta, pLight->Phi);
2469 rho = pLight->Theta + (pLight->Phi - pLight->Theta)/(2*pLight->Falloff);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/
H A Dwined3d.idl1606 float Theta;
H A Dwined3d.h2187 float Theta; member in struct:_WINED3DLIGHT
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-win.cpp5086 light.Theta = pData->theta;
/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/wine/
H A Dwined3d.h2189 float Theta; member in struct:_WINED3DLIGHT
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwined3d.h2190 float Theta; member in struct:_WINED3DLIGHT
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/wine/
H A Dwined3d.h2189 float Theta; member in struct:_WINED3DLIGHT
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/wine/
H A Dwined3d.h2189 float Theta; member in struct:_WINED3DLIGHT

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