Searched refs:NSOpenGLContext (Results 1 - 4 of 4) sorted by relevance

/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-cocoa.h28 ADD_COCOA_NATIVE_REF(NSOpenGLContext); variable
H A DDevVGA-SVGA3d-cocoa.m89 @interface VMSVGA3DOpenGLContext: NSOpenGLContext
104 NSOpenGLContext *m_pGLCtx;
115 - (void)setGLCtx:(NSOpenGLContext*)pCtx;
116 - (NSOpenGLContext*)glCtx;
170 -(id)initWithFormat:(NSOpenGLPixelFormat*)format shareContext:(NSOpenGLContext*)share
455 - (void)setGLCtx:(NSOpenGLContext*)pCtx
480 - (NSOpenGLContext*)glCtx
738 implicitly, seemingly NSOpenGLContext::makeCurrentContext doesn't. */
739 if ([NSOpenGLContext currentContext] != 0)
750 [NSOpenGLContext clearCurrentContex
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/vbox/src/VBox/HostServices/SharedOpenGL/render/
H A Drenderspu_cocoa_helper.h38 ADD_COCOA_NATIVE_REF(NSOpenGLContext); variable
H A Drenderspu_cocoa_helper.m61 * other third party GUI), overwrite our NSOpenGLContext. So we always ask if
242 static NSOpenGLContext *vboxCtxGetCurrent(void)
245 return [NSOpenGLContext currentContext];
264 NSOpenGLContext *pCtx = [NSOpenGLContext currentContext];
279 [NSOpenGLContext clearCurrentContext];
294 NSOpenGLContext *pCtx;
300 static void vboxCtxEnter(NSOpenGLContext *pNewCtx, PVBOX_CR_RENDER_CTX_INFO pCtxInfo)
302 NSOpenGLContext *pOldCtx = vboxCtxGetCurrent();
334 NSOpenGLContext *pOldCt
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