Searched refs:IndexFmt (Results 1 - 4 of 4) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dstateblock.c727 || (This->IndexFmt != targetStateBlock->IndexFmt)))
736 This->IndexFmt = targetStateBlock->IndexFmt;
986 IWineD3DDevice_SetIndexBuffer(pDevice, This->pIndexData, This->IndexFmt);
H A Ddevice.c2762 This->updateStateBlock->IndexFmt = fmt;
4789 if (This->stateBlock->IndexFmt == WINED3DFMT_R16_UINT) {
H A Dwined3d_private.h2702 WINED3DFORMAT IndexFmt; member in struct:IWineD3DStateBlockImpl
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h2737 WINED3DFORMAT IndexFmt; member in struct:IWineD3DStateBlockImpl

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