Searched refs:IWineD3DResourceImpl (Results 1 - 5 of 5) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dresource.c48 struct IWineD3DResourceClass *resource = &((IWineD3DResourceImpl *)iface)->resource;
120 IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface;
148 static PrivateData* resource_find_private_data(IWineD3DResourceImpl *This, REFGUID tag)
169 IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface;
208 IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface;
239 IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)ifac
[all...]
H A Dpalette.c127 IWineD3DResourceImpl *res;
168 LIST_FOR_EACH_ENTRY(res, &This->device->resources, IWineD3DResourceImpl, resource.resource_list_entry)
H A Ddevice.c630 IWineD3DResourceImpl *resource;
633 LIST_FOR_EACH_ENTRY(resource, &This->resources, IWineD3DResourceImpl, resource.resource_list_entry)
6489 if(((IWineD3DResourceImpl *) resource)->resource.pool == WINED3DPOOL_MANAGED) {
7031 list_add_head(&This->resources, &((IWineD3DResourceImpl *) resource)->resource.resource_list_entry);
7038 list_remove(&((IWineD3DResourceImpl *) resource)->resource.resource_list_entry);
7141 IWineD3DResourceImpl *resource, *cursor;
7145 LIST_FOR_EACH_ENTRY_SAFE(resource, cursor, &This->resources, IWineD3DResourceImpl, resource.resource_list_entry) {
7160 IWineD3DResourceImpl *resource;
7162 LIST_FOR_EACH_ENTRY(resource, &This->resources, IWineD3DResourceImpl, resource.resource_list_entry)
H A Dwined3d_private.h2058 typedef struct IWineD3DResourceImpl struct
2063 } IWineD3DResourceImpl; typedef in typeref:struct:IWineD3DResourceImpl
2128 * IWineD3DBaseTexture implementation structure (extends IWineD3DResourceImpl)
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h2093 typedef struct IWineD3DResourceImpl struct
2098 } IWineD3DResourceImpl; typedef in typeref:struct:IWineD3DResourceImpl
2163 * IWineD3DBaseTexture implementation structure (extends IWineD3DResourceImpl)

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