Searched refs:IMAGE_BITMAP (Results 1 - 6 of 6) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/ |
H A D | commctrl.h | 623 ImageList_LoadImage(hi,lpbmp,cx,cGrow,crMask,IMAGE_BITMAP,0)
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H A D | winuser.h | 2975 #define IMAGE_BITMAP 0 macro
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | device.c | 832 hbm = LoadImageA(NULL, filename, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE | LR_CREATEDIBSECTION);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/ |
H A D | commctrl.h | 643 ImageList_LoadImage(hi,lpbmp,cx,cGrow,crMask,IMAGE_BITMAP,0)
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H A D | winuser.h | 4052 #define IMAGE_BITMAP 0 macro
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | device.c | 1469 hbm = LoadImageA(NULL, filename, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE | LR_CREATEDIBSECTION);
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