Searched refs:IMAGE_BITMAP (Results 1 - 6 of 6) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dcommctrl.h623 ImageList_LoadImage(hi,lpbmp,cx,cGrow,crMask,IMAGE_BITMAP,0)
H A Dwinuser.h2975 #define IMAGE_BITMAP 0 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Ddevice.c832 hbm = LoadImageA(NULL, filename, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE | LR_CREATEDIBSECTION);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dcommctrl.h643 ImageList_LoadImage(hi,lpbmp,cx,cGrow,crMask,IMAGE_BITMAP,0)
H A Dwinuser.h4052 #define IMAGE_BITMAP 0 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddevice.c1469 hbm = LoadImageA(NULL, filename, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE | LR_CREATEDIBSECTION);

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