/vbox/src/VBox/GuestHost/OpenGL/state_tracker/ |
H A D | state_program.c | 204 CRProgram *prog = BindProgram(target, id, GL_VERTEX_PROGRAM_ARB, 467 else if (target == GL_VERTEX_PROGRAM_ARB 588 if (target == GL_VERTEX_PROGRAM_ARB) { 1235 else if (target == GL_VERTEX_PROGRAM_ARB) { 1287 else if (target == GL_VERTEX_PROGRAM_ARB || target == GL_VERTEX_PROGRAM_NV) { 1345 if (target == GL_VERTEX_PROGRAM_ARB) { 1373 if (target == GL_VERTEX_PROGRAM_ARB) 1382 if (target == GL_VERTEX_PROGRAM_ARB) 1391 if (target == GL_VERTEX_PROGRAM_ARB) 1402 if (target == GL_VERTEX_PROGRAM_ARB) [all...] |
/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/ |
H A D | server_projmatrix.c | 192 if (target == GL_VERTEX_PROGRAM_ARB) { 293 if (target == GL_VERTEX_PROGRAM_ARB && 379 if (target == GL_VERTEX_PROGRAM_ARB) {
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H A D | server_misc.c | 1949 gl->GetProgramivARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_BINDING_ARB, &pid);
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | directx.c | 252 GL_EXTCALL(glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prog)); 253 GL_EXTCALL(glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, 261 GL_EXTCALL(glBindProgramARB(GL_VERTEX_PROGRAM_ARB, 0)); 494 GL_EXTCALL(glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prog)); 495 GL_EXTCALL(glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, 507 GL_EXTCALL(glBindProgramARB(GL_VERTEX_PROGRAM_ARB, 0)); 2345 GL_EXTCALL(glGetProgramivARB(GL_VERTEX_PROGRAM_ARB, GL_MAX_PROGRAM_ENV_PARAMETERS_ARB, &gl_max)); 2349 VBOX_CHECK_GL_CALL(GL_EXTCALL(glGetProgramivARB(GL_VERTEX_PROGRAM_ARB, GL_MAX_PROGRAM_ENV_PARAMETERS_ARB, &gl_max))); 2352 VBOX_CHECK_GL_CALL(GL_EXTCALL(glGetProgramivARB(GL_VERTEX_PROGRAM_ARB, GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB, &gl_max))); 2356 VBOX_CHECK_GL_CALL(GL_EXTCALL(glGetProgramivARB(GL_VERTEX_PROGRAM_ARB, GL_MAX_PROGRAM_NATIVE_TEMPORARIES_AR [all...] |
H A D | wined3d_gl.h | 2684 #define GL_VERTEX_PROGRAM_ARB 0x8620 macro
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | directx.c | 433 GL_EXTCALL(glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prog)); 434 GL_EXTCALL(glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, 442 GL_EXTCALL(glBindProgramARB(GL_VERTEX_PROGRAM_ARB, 0)); 672 GL_EXTCALL(glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prog)); 673 GL_EXTCALL(glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, 685 GL_EXTCALL(glBindProgramARB(GL_VERTEX_PROGRAM_ARB, 0)); 2517 GL_EXTCALL(glGetProgramivARB(GL_VERTEX_PROGRAM_ARB, GL_MAX_PROGRAM_ENV_PARAMETERS_ARB, &gl_max)); 2520 GL_EXTCALL(glGetProgramivARB(GL_VERTEX_PROGRAM_ARB, GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB, &gl_max)); 2524 GL_EXTCALL(glGetProgramivARB(GL_VERTEX_PROGRAM_ARB, GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB, &gl_max)); 2527 GL_EXTCALL(glGetProgramivARB(GL_VERTEX_PROGRAM_ARB, GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_AR [all...] |
H A D | arb_program_shader.c | 318 * @target_type should be either GL_VERTEX_PROGRAM_ARB (for vertex shaders) 559 GL_EXTCALL(glProgramLocalParameter4fvARB(GL_VERTEX_PROGRAM_ARB, gl_shader->pos_fixup, deviceImpl->posFixup)); 575 GL_EXTCALL(glProgramLocalParameter4fvARB(GL_VERTEX_PROGRAM_ARB, gl_shader->int_consts[i], val)); 599 device->highest_dirty_vs_const = shader_arb_load_constantsF(vshader, gl_info, GL_VERTEX_PROGRAM_ARB, 3104 GL_EXTCALL(glBindProgramARB(GL_VERTEX_PROGRAM_ARB, program_id)); 3105 GL_EXTCALL(glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, 4032 GL_EXTCALL(glBindProgramARB(GL_VERTEX_PROGRAM_ARB, ret)); 4036 GL_EXTCALL(glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, 4060 GL_EXTCALL(glProgramLocalParameter4fvARB(GL_VERTEX_PROGRAM_ARB, lconst_map[lconst->idx], value)); 4445 GL_EXTCALL(glBindProgramARB(GL_VERTEX_PROGRAM_ARB, pri [all...] |
H A D | wined3d_gl.h | 2675 #define GL_VERTEX_PROGRAM_ARB 0x8620 macro
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | arb_program_shader.c | 390 * @target_type should be either GL_VERTEX_PROGRAM_ARB (for vertex shaders) 633 GL_EXTCALL(glProgramLocalParameter4fvARB(GL_VERTEX_PROGRAM_ARB, gl_shader->pos_fixup, position_fixup)); 647 GL_EXTCALL(glProgramLocalParameter4fvARB(GL_VERTEX_PROGRAM_ARB, gl_shader->int_consts[i], val)); 710 priv->highest_dirty_vs_const = shader_arb_load_constantsF(vshader, gl_info, GL_VERTEX_PROGRAM_ARB, 3317 GL_EXTCALL(glBindProgramARB(GL_VERTEX_PROGRAM_ARB, program_id)); 3318 GL_EXTCALL(glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, 4303 GL_EXTCALL(glBindProgramARB(GL_VERTEX_PROGRAM_ARB, ret)); 4307 GL_EXTCALL(glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, 4323 GL_EXTCALL(glGetProgramivARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB, &native)); 4748 GL_EXTCALL(glBindProgramARB(GL_VERTEX_PROGRAM_ARB, pri [all...] |
H A D | directx.c | 501 GL_EXTCALL(glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prog)); 502 GL_EXTCALL(glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, 511 GL_EXTCALL(glBindProgramARB(GL_VERTEX_PROGRAM_ARB, 0)); 719 GL_EXTCALL(glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prog)); 720 GL_EXTCALL(glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, 732 GL_EXTCALL(glBindProgramARB(GL_VERTEX_PROGRAM_ARB, 0)); 2830 GL_EXTCALL(glGetProgramivARB(GL_VERTEX_PROGRAM_ARB, GL_MAX_PROGRAM_ENV_PARAMETERS_ARB, &gl_max)); 2833 GL_EXTCALL(glGetProgramivARB(GL_VERTEX_PROGRAM_ARB, GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB, &gl_max)); 2837 GL_EXTCALL(glGetProgramivARB(GL_VERTEX_PROGRAM_ARB, GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB, &gl_max)); 2840 GL_EXTCALL(glGetProgramivARB(GL_VERTEX_PROGRAM_ARB, GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_AR [all...] |
/vbox/src/VBox/Devices/Graphics/ |
H A D | DevVGA-SVGA3d-ogl.cpp | 1632 pState->ext.glGetProgramivARB(GL_VERTEX_PROGRAM_ARB, GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB, 1635 pState->ext.glGetProgramivARB(GL_VERTEX_PROGRAM_ARB, GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB,
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/ |
H A D | wgl.h | 4605 #define GL_VERTEX_PROGRAM_ARB 0x8620 macro
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/ |
H A D | wgl.h | 4929 #define GL_VERTEX_PROGRAM_ARB 0x8620 macro
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/vbox/src/VBox/GuestHost/OpenGL/include/GL/ |
H A D | glext.h | 816 #define GL_VERTEX_PROGRAM_ARB 0x8620 macro
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/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/ |
H A D | glext.h | 811 #define GL_VERTEX_PROGRAM_ARB 0x8620 macro
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/vbox/include/VBox/HostServices/ |
H A D | glext.h | 700 #define GL_VERTEX_PROGRAM_ARB 0x8620 macro
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/vbox/src/VBox/Devices/Graphics/vmsvga_glext/ |
H A D | glext.h | 1651 #define GL_VERTEX_PROGRAM_ARB 0x8620 macro
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/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/ |
H A D | glext.h | 1386 #define GL_VERTEX_PROGRAM_ARB 0x8620 macro
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