Lines Matching refs:GL_VERTEX_PROGRAM_ARB

390  * @target_type should be either GL_VERTEX_PROGRAM_ARB (for vertex shaders)
633 GL_EXTCALL(glProgramLocalParameter4fvARB(GL_VERTEX_PROGRAM_ARB, gl_shader->pos_fixup, position_fixup));
647 GL_EXTCALL(glProgramLocalParameter4fvARB(GL_VERTEX_PROGRAM_ARB, gl_shader->int_consts[i], val));
710 priv->highest_dirty_vs_const = shader_arb_load_constantsF(vshader, gl_info, GL_VERTEX_PROGRAM_ARB,
3317 GL_EXTCALL(glBindProgramARB(GL_VERTEX_PROGRAM_ARB, program_id));
3318 GL_EXTCALL(glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
4303 GL_EXTCALL(glBindProgramARB(GL_VERTEX_PROGRAM_ARB, ret));
4307 GL_EXTCALL(glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
4323 GL_EXTCALL(glGetProgramivARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB, &native));
4748 GL_EXTCALL(glBindProgramARB(GL_VERTEX_PROGRAM_ARB, priv->current_vprogram_id));
4749 checkGLcall("glBindProgramARB(GL_VERTEX_PROGRAM_ARB, priv->current_vprogram_id);");
4754 gl_info->gl_ops.gl.p_glEnable(GL_VERTEX_PROGRAM_ARB);
4755 checkGLcall("glEnable(GL_VERTEX_PROGRAM_ARB);");
4756 TRACE("Bound vertex program %u and enabled GL_VERTEX_PROGRAM_ARB\n", priv->current_vprogram_id);
4776 gl_info->gl_ops.gl.p_glDisable(GL_VERTEX_PROGRAM_ARB);
4777 checkGLcall("glDisable(GL_VERTEX_PROGRAM_ARB)");
4801 gl_info->gl_ops.gl.p_glDisable(GL_VERTEX_PROGRAM_ARB);
4802 checkGLcall("glDisable(GL_VERTEX_PROGRAM_ARB)");
4824 GL_EXTCALL(glBindProgramARB(GL_VERTEX_PROGRAM_ARB, priv->depth_blt_vprogram_id));
4825 gl_info->gl_ops.gl.p_glEnable(GL_VERTEX_PROGRAM_ARB);
4840 GL_EXTCALL(glBindProgramARB(GL_VERTEX_PROGRAM_ARB, priv->current_vprogram_id));
4841 checkGLcall("glBindProgramARB(GL_VERTEX_PROGRAM_ARB, vertexShader->prgId);");
4843 TRACE("Bound vertex program %u and enabled GL_VERTEX_PROGRAM_ARB.\n", priv->current_vprogram_id);
4847 gl_info->gl_ops.gl.p_glDisable(GL_VERTEX_PROGRAM_ARB);
4848 checkGLcall("glDisable(GL_VERTEX_PROGRAM_ARB)");