Searched refs:GL_OBJECT_ATTACHED_OBJECTS_ARB (Results 1 - 13 of 13) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Ddump.cpp725 pRec->pDispatch->GetObjectParameterivARB(hwid, GL_OBJECT_ATTACHED_OBJECTS_ARB, &cShaders);
848 pRec->pDispatch->GetObjectParameterivARB(hwid, GL_OBJECT_ATTACHED_OBJECTS_ARB, &cShaders);
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dglsl_shader.c365 GL_EXTCALL(glGetObjectParameterivARB(program, GL_OBJECT_ATTACHED_OBJECTS_ARB, &object_count));
H A Dwined3d_gl.h2431 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8b85 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dglsl_shader.c348 GL_EXTCALL(glGetObjectParameterivARB(program, GL_OBJECT_ATTACHED_OBJECTS_ARB, &object_count));
H A Dwined3d_gl.h2422 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8b85 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h2553 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h2794 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dglsl_shader.c347 GL_EXTCALL(glGetObjectParameterivARB(program, GL_OBJECT_ATTACHED_OBJECTS_ARB, &object_count));
/vbox/src/VBox/GuestHost/OpenGL/include/GL/
H A Dglext.h987 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dglext.h982 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 macro
/vbox/include/VBox/HostServices/
H A Dglext.h871 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 macro
/vbox/src/VBox/Devices/Graphics/vmsvga_glext/
H A Dglext.h1822 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 macro
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dglext.h1557 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 macro

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