Searched refs:GL_NO_ERROR (Results 1 - 25 of 39) sorted by relevance
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/vbox/src/VBox/GuestHost/OpenGL/state_tracker/ |
H A D | state_error.c | 21 CRASSERT(error != GL_NO_ERROR); 23 if (g->error == GL_NO_ERROR) 36 case GL_NO_ERROR: 37 glerr = "GL_NO_ERROR"; 83 g->error = GL_NO_ERROR;
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H A D | state_diff.c | 583 while ((err = diff_api.GetError()) != GL_NO_ERROR) 585 if (ctx->error != GL_NO_ERROR) 593 while ((err = diff_api.GetError()) != GL_NO_ERROR)
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H A D | dump.cpp | 809 while ((status = pRec->pDispatch->GetError()) != GL_NO_ERROR) {/*Assert(0);*/} 811 while ((status = pRec->pDispatch->GetError()) != GL_NO_ERROR) {Assert(0);} 871 while ((status = pRec->pDispatch->GetError()) != GL_NO_ERROR) {/*Assert(0);*/} 873 while ((status = pRec->pDispatch->GetError()) != GL_NO_ERROR) {Assert(0);}
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H A D | state_stencil.c | 346 while (diff_api.GetError() != GL_NO_ERROR) {} \ 353 while ((_glErr = diff_api.GetError()) != GL_NO_ERROR) { Assert(0);} \
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/vbox/src/VBox/HostServices/SharedOpenGL/dlm/ |
H A D | dlm_error.c | 24 case GL_NO_ERROR: 25 glerr = "GL_NO_ERROR";
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H A D | dlm.c | 325 return GL_NO_ERROR; 622 return GL_NO_ERROR;
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/vbox/src/VBox/GuestHost/OpenGL/packer/ |
H A D | pack_error.c | 39 case GL_NO_ERROR: 40 glerr = "GL_NO_ERROR";
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/vbox/src/VBox/Frontends/VirtualBox/src/ |
H A D | VBoxFBOverlayCommon.h | 47 if(err != GL_NO_ERROR) VBOXQGLLOG(("gl error occurred (0x%x)\n", err)); \ 48 Assert(err == GL_NO_ERROR); \
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H A D | VBoxFBOverlay.cpp | 5671 if(err == GL_NO_ERROR) 5680 if(err == GL_NO_ERROR) 5707 Assert(err == GL_NO_ERROR);
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/vbox/src/VBox/GuestHost/OpenGL/util/ |
H A D | calllists.c | 54 return GL_NO_ERROR; 80 return GL_NO_ERROR;
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | utils.c | 89 GLERROR_TO_STR(GL_NO_ERROR);
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H A D | directx.c | 448 if(error == GL_NO_ERROR) 2012 if (glGetError() != GL_NO_ERROR) 2030 if (glGetError() != GL_NO_ERROR) 2034 if (glGetError() != GL_NO_ERROR) 2226 if (glGetError() != GL_NO_ERROR) 2291 if (glGetError() != GL_NO_ERROR) 2319 if (glGetError() != GL_NO_ERROR) 2346 if (glGetError() != GL_NO_ERROR) 2424 if (glGetError() != GL_NO_ERROR) 2451 if (glGetError() != GL_NO_ERROR) [all...] |
H A D | shaderapi.c | 639 AssertReturn(glGetError() == GL_NO_ERROR, VERR_INTERNAL_ERROR); 732 AssertMsgReturn(lastError == GL_NO_ERROR, ("%s (%d): last error 0x%x\n", __FUNCTION__, __LINE__, lastError), VERR_INTERNAL_ERROR);
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H A D | wined3d_private.h | 844 if (err == GL_NO_ERROR) { \ 858 if (err == GL_NO_ERROR) { \ 865 } while (err != GL_NO_ERROR); \ 3465 AssertLogRelMsg(rcCheckCall == GL_NO_ERROR, ("%s -> %#x\n", #a_Expr, rcCheckCall)); \
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/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/ |
H A D | server_glsl.c | 38 CRASSERT(err == GL_NO_ERROR);
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H A D | server.h | 210 while ((status = cr_server.head_spu->dispatch_table.GetError()) != GL_NO_ERROR) {/*Assert(0);*/} \ 212 while ((status = cr_server.head_spu->dispatch_table.GetError()) != GL_NO_ERROR) {Assert(0);} \
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H A D | server_misc.c | 1413 if (retval == GL_NO_ERROR) 1416 ctx->error = GL_NO_ERROR; 1419 while (err != GL_NO_ERROR)
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H A D | server_main.c | 1712 while ((err = cr_server.head_spu->dispatch_table.GetError()) != GL_NO_ERROR) 2492 while ((err = cr_server.head_spu->dispatch_table.GetError()) != GL_NO_ERROR)
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/vbox/src/VBox/GuestHost/OpenGL/include/ |
H A D | cr_glstate.h | 229 if (_err != GL_NO_ERROR) { \
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | buffer.c | 136 while (gl_info->gl_ops.gl.p_glGetError() != GL_NO_ERROR); 146 if (!This->buffer_object || error != GL_NO_ERROR) 156 if (error != GL_NO_ERROR) 187 if (error != GL_NO_ERROR)
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H A D | wined3d_private.h | 900 if (err == GL_NO_ERROR) { \ 907 } while (err != GL_NO_ERROR); \
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | buffer.c | 144 while (glGetError() != GL_NO_ERROR); 155 if (!This->buffer_object || error != GL_NO_ERROR) 168 if (error != GL_NO_ERROR) 209 if (error != GL_NO_ERROR)
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H A D | wined3d_private.h | 838 if (err == GL_NO_ERROR) { \ 845 } while (err != GL_NO_ERROR); \
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/vbox/src/VBox/Devices/Graphics/ |
H A D | DevVGA-SVGA3d-ogl.cpp | 237 if (RT_UNLIKELY(glGetError() != GL_NO_ERROR)) /* predict no errors pending */ \ 240 while (glGetError() != GL_NO_ERROR && iErrorClearingLoopsLeft > 0) \ 257 * Checks whether VMSVGA3D_GET_LAST_GL_ERROR() return GL_NO_ERROR. 260 * Will predict GL_NO_ERROR outcome. 267 #define VMSVGA3D_GL_IS_SUCCESS(a_pContext) RT_LIKELY((((a_pContext)->lastError = glGetError()) == GL_NO_ERROR)) 276 * is an error, will not check for GL_NO_ERROR. 292 while ((iNextError = glGetError()) != GL_NO_ERROR) \ 301 while ((iNextError = glGetError()) != GL_NO_ERROR) \ 407 AssertMsgReturn((pContext)->lastError == GL_NO_ERROR, \ 427 AssertMsg((pContext)->lastError == GL_NO_ERROR, (" [all...] |
/vbox/src/VBox/HostServices/SharedOpenGL/render/ |
H A D | renderspu_cocoa_helper.m | 198 while (glGetError() != GL_NO_ERROR) \ 204 if (RT_UNLIKELY(iGlCheckErr != GL_NO_ERROR)) \
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