Searched refs:GL_NO_ERROR (Results 1 - 25 of 39) sorted by relevance

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/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_error.c21 CRASSERT(error != GL_NO_ERROR);
23 if (g->error == GL_NO_ERROR)
36 case GL_NO_ERROR:
37 glerr = "GL_NO_ERROR";
83 g->error = GL_NO_ERROR;
H A Dstate_diff.c583 while ((err = diff_api.GetError()) != GL_NO_ERROR)
585 if (ctx->error != GL_NO_ERROR)
593 while ((err = diff_api.GetError()) != GL_NO_ERROR)
H A Ddump.cpp809 while ((status = pRec->pDispatch->GetError()) != GL_NO_ERROR) {/*Assert(0);*/}
811 while ((status = pRec->pDispatch->GetError()) != GL_NO_ERROR) {Assert(0);}
871 while ((status = pRec->pDispatch->GetError()) != GL_NO_ERROR) {/*Assert(0);*/}
873 while ((status = pRec->pDispatch->GetError()) != GL_NO_ERROR) {Assert(0);}
H A Dstate_stencil.c346 while (diff_api.GetError() != GL_NO_ERROR) {} \
353 while ((_glErr = diff_api.GetError()) != GL_NO_ERROR) { Assert(0);} \
/vbox/src/VBox/HostServices/SharedOpenGL/dlm/
H A Ddlm_error.c24 case GL_NO_ERROR:
25 glerr = "GL_NO_ERROR";
H A Ddlm.c325 return GL_NO_ERROR;
622 return GL_NO_ERROR;
/vbox/src/VBox/GuestHost/OpenGL/packer/
H A Dpack_error.c39 case GL_NO_ERROR:
40 glerr = "GL_NO_ERROR";
/vbox/src/VBox/Frontends/VirtualBox/src/
H A DVBoxFBOverlayCommon.h47 if(err != GL_NO_ERROR) VBOXQGLLOG(("gl error occurred (0x%x)\n", err)); \
48 Assert(err == GL_NO_ERROR); \
H A DVBoxFBOverlay.cpp5671 if(err == GL_NO_ERROR)
5680 if(err == GL_NO_ERROR)
5707 Assert(err == GL_NO_ERROR);
/vbox/src/VBox/GuestHost/OpenGL/util/
H A Dcalllists.c54 return GL_NO_ERROR;
80 return GL_NO_ERROR;
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dutils.c89 GLERROR_TO_STR(GL_NO_ERROR);
H A Ddirectx.c448 if(error == GL_NO_ERROR)
2012 if (glGetError() != GL_NO_ERROR)
2030 if (glGetError() != GL_NO_ERROR)
2034 if (glGetError() != GL_NO_ERROR)
2226 if (glGetError() != GL_NO_ERROR)
2291 if (glGetError() != GL_NO_ERROR)
2319 if (glGetError() != GL_NO_ERROR)
2346 if (glGetError() != GL_NO_ERROR)
2424 if (glGetError() != GL_NO_ERROR)
2451 if (glGetError() != GL_NO_ERROR)
[all...]
H A Dshaderapi.c639 AssertReturn(glGetError() == GL_NO_ERROR, VERR_INTERNAL_ERROR);
732 AssertMsgReturn(lastError == GL_NO_ERROR, ("%s (%d): last error 0x%x\n", __FUNCTION__, __LINE__, lastError), VERR_INTERNAL_ERROR);
H A Dwined3d_private.h844 if (err == GL_NO_ERROR) { \
858 if (err == GL_NO_ERROR) { \
865 } while (err != GL_NO_ERROR); \
3465 AssertLogRelMsg(rcCheckCall == GL_NO_ERROR, ("%s -> %#x\n", #a_Expr, rcCheckCall)); \
/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/
H A Dserver_glsl.c38 CRASSERT(err == GL_NO_ERROR);
H A Dserver.h210 while ((status = cr_server.head_spu->dispatch_table.GetError()) != GL_NO_ERROR) {/*Assert(0);*/} \
212 while ((status = cr_server.head_spu->dispatch_table.GetError()) != GL_NO_ERROR) {Assert(0);} \
H A Dserver_misc.c1413 if (retval == GL_NO_ERROR)
1416 ctx->error = GL_NO_ERROR;
1419 while (err != GL_NO_ERROR)
H A Dserver_main.c1712 while ((err = cr_server.head_spu->dispatch_table.GetError()) != GL_NO_ERROR)
2492 while ((err = cr_server.head_spu->dispatch_table.GetError()) != GL_NO_ERROR)
/vbox/src/VBox/GuestHost/OpenGL/include/
H A Dcr_glstate.h229 if (_err != GL_NO_ERROR) { \
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dbuffer.c136 while (gl_info->gl_ops.gl.p_glGetError() != GL_NO_ERROR);
146 if (!This->buffer_object || error != GL_NO_ERROR)
156 if (error != GL_NO_ERROR)
187 if (error != GL_NO_ERROR)
H A Dwined3d_private.h900 if (err == GL_NO_ERROR) { \
907 } while (err != GL_NO_ERROR); \
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dbuffer.c144 while (glGetError() != GL_NO_ERROR);
155 if (!This->buffer_object || error != GL_NO_ERROR)
168 if (error != GL_NO_ERROR)
209 if (error != GL_NO_ERROR)
H A Dwined3d_private.h838 if (err == GL_NO_ERROR) { \
845 } while (err != GL_NO_ERROR); \
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-ogl.cpp237 if (RT_UNLIKELY(glGetError() != GL_NO_ERROR)) /* predict no errors pending */ \
240 while (glGetError() != GL_NO_ERROR && iErrorClearingLoopsLeft > 0) \
257 * Checks whether VMSVGA3D_GET_LAST_GL_ERROR() return GL_NO_ERROR.
260 * Will predict GL_NO_ERROR outcome.
267 #define VMSVGA3D_GL_IS_SUCCESS(a_pContext) RT_LIKELY((((a_pContext)->lastError = glGetError()) == GL_NO_ERROR))
276 * is an error, will not check for GL_NO_ERROR.
292 while ((iNextError = glGetError()) != GL_NO_ERROR) \
301 while ((iNextError = glGetError()) != GL_NO_ERROR) \
407 AssertMsgReturn((pContext)->lastError == GL_NO_ERROR, \
427 AssertMsg((pContext)->lastError == GL_NO_ERROR, ("
[all...]
/vbox/src/VBox/HostServices/SharedOpenGL/render/
H A Drenderspu_cocoa_helper.m198 while (glGetError() != GL_NO_ERROR) \
204 if (RT_UNLIKELY(iGlCheckErr != GL_NO_ERROR)) \

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