Searched refs:GL_LUMINANCE (Results 1 - 22 of 22) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/ |
H A D | VBoxDbgGl.c | 54 case GL_LUMINANCE:
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/ |
H A D | VBoxDbgGl.c | 63 case GL_LUMINANCE:
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/ |
H A D | VBoxDbgGl.c | 54 case GL_LUMINANCE:
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/vbox/src/VBox/Additions/common/crOpenGL/pack/ |
H A D | packspu_pixel.c | 24 && format!=GL_LUMINANCE 89 && internalformat!=GL_LUMINANCE
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/vbox/src/VBox/GuestHost/OpenGL/util/ |
H A D | pixel.c | 131 case GL_LUMINANCE: 384 else if (srcFormat == GL_LUMINANCE 979 dstFormat == GL_LUMINANCE || dstFormat == GL_INTENSITY 988 else if (dstFormat == GL_LUMINANCE
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/vbox/src/VBox/GuestHost/OpenGL/state_tracker/ |
H A D | state_texture.c | 234 tobj->depthMode = GL_LUMINANCE; 447 case GL_LUMINANCE: 1320 if (param[0] == GL_LUMINANCE ||
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H A D | state_teximage.c | 1688 case GL_LUMINANCE:
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | utils.c | 786 GL_LUMINANCE, GL_UNSIGNED_BYTE, 0, 925 GL_LUMINANCE, GL_UNSIGNED_SHORT, 0, 1144 && format->glFormat != GL_LUMINANCE && format->glFormat != GL_LUMINANCE_ALPHA
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H A D | texture.c | 488 gl_info->gl_ops.gl.p_glTexParameteri(target, GL_DEPTH_TEXTURE_MODE_ARB, GL_LUMINANCE);
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H A D | surface.c | 6070 gl_info->gl_ops.gl.p_glTexParameteri(bind_target, GL_DEPTH_TEXTURE_MODE_ARB, GL_LUMINANCE);
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/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/main/ |
H A D | texformat_tmp.h | 1088 case GL_LUMINANCE:
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | utils.c | 730 GL_LUMINANCE, GL_UNSIGNED_BYTE, 0, 836 GL_LUMINANCE, GL_UNSIGNED_SHORT, 0,
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H A D | device.c | 1557 glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, 1, 1, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, &white);
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H A D | surface.c | 4762 glTexParameteri(bind_target, GL_DEPTH_TEXTURE_MODE_ARB, GL_LUMINANCE);
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H A D | wined3d_gl.h | 180 #define GL_LUMINANCE 0x1909 macro
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/vbox/src/VBox/Devices/Graphics/ |
H A D | DevVGA-SVGA3d-ogl.cpp | 2411 pSurface->formatGL = GL_LUMINANCE; 2417 pSurface->formatGL = GL_LUMINANCE;
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/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/ |
H A D | gl.h | 483 #define GL_LUMINANCE 0x1909 macro
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/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/ |
H A D | gl.h | 481 #define GL_LUMINANCE 0x1909 macro
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/vbox/src/VBox/Frontends/VirtualBox/src/ |
H A D | VBoxFBOverlay.cpp | 1355 case GL_LUMINANCE:
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/ |
H A D | wgl.h | 1859 #define GL_LUMINANCE 0x1909 macro
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_gl.h | 180 #define GL_LUMINANCE 0x1909 macro
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/ |
H A D | wgl.h | 2052 #define GL_LUMINANCE 0x1909 macro
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