Searched refs:GL_AUX0 (Results 1 - 13 of 13) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_buffer.c496 case GL_AUX0:
562 case GL_AUX0:
/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/
H A Dserver_muralfbo.cpp796 case GL_AUX0:
H A Dserver_misc.c1292 case GL_AUX0:
1293 crDebug("DrawBuffer: GL_AUX0");
1363 case GL_AUX0:
1364 crDebug("ReadBuffer: GL_AUX0");
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dgl.h474 #define GL_AUX0 0x0409 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dgl.h472 #define GL_AUX0 0x0409 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dsurface.c3484 drawBuffer = GL_AUX0;
H A Dwined3d_gl.h171 #define GL_AUX0 0x0409 macro
H A Ddevice.c1767 This->offscreenBuffer = GL_AUX0;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Ddevice.c1243 device->offscreenBuffer = GL_AUX0;
H A Dsurface.c5323 drawBuffer = GL_AUX0;
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h219 #define GL_AUX0 0x0409 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h171 #define GL_AUX0 0x0409 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h227 #define GL_AUX0 0x0409 macro

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