Searched refs:D3DPOOL_DEFAULT (Results 1 - 12 of 12) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Video/disp/wddm/
H A DVBoxD3DIf.cpp45 return D3DPOOL_DEFAULT;
49 return D3DPOOL_DEFAULT;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/
H A Dtexture.c1215 if (pool != D3DPOOL_DEFAULT || (usage & D3DUSAGE_DYNAMIC))
1255 if (pool != D3DPOOL_DEFAULT || (usage & D3DUSAGE_DYNAMIC))
H A Ddevice.c591 WARN("Texture %p (resource %p) in pool D3DPOOL_DEFAULT blocks the Reset call.\n", texture, resource);
600 WARN("Resource %p in pool D3DPOOL_DEFAULT blocks the Reset call.\n", resource);
607 WARN("Surface %p (resource %p) in pool D3DPOOL_DEFAULT blocks the Reset call.\n", surface, resource);
925 D3DUSAGE_RENDERTARGET, D3DPOOL_DEFAULT, multisample_type, 0);
939 surface, D3DUSAGE_DEPTHSTENCIL, D3DPOOL_DEFAULT, multisample_type, 0);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/
H A Dtexture.c1344 if (pool != D3DPOOL_DEFAULT || (usage & D3DUSAGE_DYNAMIC))
1394 if (pool != D3DPOOL_DEFAULT || (usage & D3DUSAGE_DYNAMIC))
H A Ddevice.c625 WARN("Texture %p (resource %p) in pool D3DPOOL_DEFAULT blocks the Reset call.\n", texture, resource);
634 WARN("Resource %p in pool D3DPOOL_DEFAULT blocks the Reset call.\n", resource);
641 WARN("Surface %p (resource %p) in pool D3DPOOL_DEFAULT blocks the Reset call.\n", surface, resource);
1208 D3DUSAGE_RENDERTARGET, D3DPOOL_DEFAULT, multisample_type, multisample_quality
1235 D3DUSAGE_DEPTHSTENCIL, D3DPOOL_DEFAULT, multisample_type, multisample_quality
1404 * offscreen plain surfaces in D3DPOOL_DEFAULT. */
1408 WARN("Surface is not a render target, or not a stand-alone D3DPOOL_DEFAULT surface\n");
1412 /* Colorfill can only be used on rendertarget surfaces, or offscreen plain surfaces in D3DPOOL_DEFAULT */
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dd3d8types.h715 D3DPOOL_DEFAULT = 0, enumerator in enum:_D3DPOOL
H A Dd3d9types.h902 D3DPOOL_DEFAULT = 0, enumerator in enum:_D3DPOOL
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dd3d8types.h715 D3DPOOL_DEFAULT = 0, enumerator in enum:_D3DPOOL
H A Dd3d9types.h900 D3DPOOL_DEFAULT = 0, enumerator in enum:_D3DPOOL
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-win.cpp1742 D3DPOOL_DEFAULT,
2081 D3DPOOL_DEFAULT,
2096 D3DPOOL_DEFAULT,
2122 D3DPOOL_DEFAULT,
5333 D3DPOOL_DEFAULT,
5531 D3DPOOL_DEFAULT,
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/
H A Ddevice.c853 0 /* Level */, ppSurface, D3DUSAGE_RENDERTARGET, D3DPOOL_DEFAULT, MultiSample, 0);
866 0 /* Level */, ppSurface, D3DUSAGE_DEPTHSTENCIL, D3DPOOL_DEFAULT, MultiSample, 0);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/
H A Ddevice.c585 /* No need to check for textures. If there is a D3DPOOL_DEFAULT texture, there
586 * is a D3DPOOL_DEFAULT surface or volume as well
597 WARN("Resource %p(wineD3D %p) with pool D3DPOOL_DEFAULT blocks the Reset call\n", parent, resource);
637 WARN("The application is holding D3DPOOL_DEFAULT resources, rejecting reset\n");
1254 0 /* Level */, ppSurface, D3DUSAGE_RENDERTARGET, D3DPOOL_DEFAULT, MultiSample, MultisampleQuality
1277 0 /* Level */, ppSurface, D3DUSAGE_DEPTHSTENCIL, D3DPOOL_DEFAULT, MultiSample, MultisampleQuality
1387 * in D3DPOOL_DEFAULT
1391 WARN("Surface is not a render target, or not a stand-alone D3DPOOL_DEFAULT surface\n");
1396 /* Colorfill can only be used on rendertarget surfaces, or offscreen plain surfaces in D3DPOOL_DEFAULT */
1420 D3DPOOL_DEFAULT i
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