/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/ |
H A D | server_rpw.cpp | 29 cr_server.head_spu->dispatch_table.BindTexture(GL_TEXTURE_2D, CR_SERVER_RPW_ENTRY_TEX(pCurEntry, Worker)); 56 cr_server.head_spu->dispatch_table.BindTexture(GL_TEXTURE_2D, 0); 475 cr_server.head_spu->dispatch_table.BindTexture(GL_TEXTURE_2D, pEntry->aidWorkerTexs[i]); 513 cr_server.head_spu->dispatch_table.BindTexture(GL_TEXTURE_2D, uid);
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H A D | server_misc.c | 496 gl->BindTexture(target, tID); 550 gl->BindTexture(target, ctx->texture.unit[ctx->texture.curTextureUnit].currentTexture2D->hwid); 661 gl->BindTexture(texTarget, texName); 681 gl->BindTexture(texTarget, otex); 1171 gl->BindTexture(GL_TEXTURE_2D, dtex); 1174 gl->BindTexture(GL_TEXTURE_2D, otex); 1185 gl->BindTexture(GL_TEXTURE_2D, dtex); 1189 gl->BindTexture(GL_TEXTURE_2D, otex); 1251 gl->BindTexture(GL_TEXTURE_2D, dtex); 1255 gl->BindTexture(GL_TEXTURE_2 [all...] |
H A D | server_texture.c | 197 cr_server.head_spu->dispatch_table.BindTexture(target, crStateGetTextureHWID(texture));
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H A D | server_muralfbo.cpp | 536 gl->BindTexture(GL_TEXTURE_2D, mural->aidColorTexs[i]); 582 gl->BindTexture(GL_TEXTURE_2D, uid);
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/vbox/src/VBox/GuestHost/OpenGL/util/ |
H A D | blitter.cpp | 755 pBlitter->pDispatch->BindTexture(pSrc->target, pSrc->hwid); 812 pBlitter->pDispatch->BindTexture(pSrc->target, 0); 1094 pBlitter->pDispatch->BindTexture(pSrc->target, pSrc->hwid); 1111 pBlitter->pDispatch->BindTexture(pSrc->target, 0); 1504 pBlitter->pDispatch->BindTexture(enmTarget, tex); 1515 pBlitter->pDispatch->BindTexture(enmTarget, 0); 1593 pBlitter->pDispatch->BindTexture(pTex->Tex.target, fInverted ? pTex->idInvertTex : pTex->Tex.hwid); 1614 pBlitter->pDispatch->BindTexture(pTex->Tex.target, 0); 1626 pBlitter->pDispatch->BindTexture(pTex->Tex.target, 0);
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/vbox/src/VBox/GuestHost/OpenGL/state_tracker/ |
H A D | state_texdiff.c | 189 diff_api.BindTexture(GL_TEXTURE_1D, crStateGetTextureObjHWID(to->unit[i].currentTexture1D)); 195 diff_api.BindTexture(GL_TEXTURE_2D, crStateGetTextureObjHWID(to->unit[i].currentTexture2D)); 202 diff_api.BindTexture(GL_TEXTURE_3D, crStateGetTextureObjHWID(to->unit[i].currentTexture3D)); 211 diff_api.BindTexture(GL_TEXTURE_CUBE_MAP_ARB, crStateGetTextureObjHWID(to->unit[i].currentTextureCubeMap)); 220 diff_api.BindTexture(GL_TEXTURE_RECTANGLE_NV, crStateGetTextureObjHWID(to->unit[i].currentTextureRect)); 626 diff_api.BindTexture(tobj->target, hwid); 1334 diff_api.BindTexture(tobj->target, crStateGetTextureObjHWID(tobj)); 1456 diff_api.BindTexture(GL_TEXTURE_1D, orig1D); 1457 diff_api.BindTexture(GL_TEXTURE_2D, orig2D); 1458 diff_api.BindTexture(GL_TEXTURE_3 [all...] |
H A D | state_snapshot.c | 434 diff_api.BindTexture(pTexture->target, pTexture->hwid); 1573 diff_api.BindTexture(GL_TEXTURE_1D, pTexUnit->currentTexture1D->hwid); 1574 diff_api.BindTexture(GL_TEXTURE_2D, pTexUnit->currentTexture2D->hwid); 1575 diff_api.BindTexture(GL_TEXTURE_3D, pTexUnit->currentTexture3D->hwid); 1577 diff_api.BindTexture(GL_TEXTURE_CUBE_MAP_ARB, pTexUnit->currentTextureCubeMap->hwid); 1580 diff_api.BindTexture(GL_TEXTURE_RECTANGLE_NV, pTexUnit->currentTextureRect->hwid);
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H A D | dump.cpp | 421 pRec->pDispatch->BindTexture(texTarget, hwTex); 431 pRec->pDispatch->BindTexture(texTarget, 0);
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/ |
H A D | VBoxDbgGl.c | 152 DBGL_OP(BindTexture(texTarget, texName)); 172 DBGL_OP(BindTexture(texTarget, otex));
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/ |
H A D | VBoxDbgGl.c | 161 DBGL_OP(BindTexture(texTarget, texName)); 181 DBGL_OP(BindTexture(texTarget, otex));
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/ |
H A D | VBoxDbgGl.c | 152 DBGL_OP(BindTexture(texTarget, texName)); 172 DBGL_OP(BindTexture(texTarget, otex));
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/vbox/src/VBox/Additions/common/crOpenGL/ |
H A D | VBoxICDList.h | 355 ICD_ENTRY(BindTexture) /* 307 */
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H A D | fakedri_glfuncsList.h | 330 GLAPI_ENTRY(BindTexture)
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H A D | dri_drv.c | 435 driver->BindTexture = vboxDDBindTexture;
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/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/wine/ |
H A D | wined3d.h | 4002 virtual void STDMETHODCALLTYPE BindTexture( 4217 void (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DSurfaceVtbl 4304 #define IWineD3DSurface_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(This,srgb) 4866 virtual HRESULT STDMETHODCALLTYPE BindTexture( 4965 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DBaseTextureVtbl 5006 #define IWineD3DBaseTexture_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(This,srgb) 5217 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DTextureVtbl 5284 #define IWineD3DTexture_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(This,srgb) 5469 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DCubeTextureVtbl 5540 #define IWineD3DCubeTexture_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(Thi 5725 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DVolumeTextureVtbl [all...] |
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/ |
H A D | wined3d.h | 4003 virtual void STDMETHODCALLTYPE BindTexture( 4218 void (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DSurfaceVtbl 4305 #define IWineD3DSurface_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(This,srgb) 4867 virtual HRESULT STDMETHODCALLTYPE BindTexture( 4966 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DBaseTextureVtbl 5007 #define IWineD3DBaseTexture_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(This,srgb) 5218 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DTextureVtbl 5285 #define IWineD3DTexture_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(This,srgb) 5470 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DCubeTextureVtbl 5541 #define IWineD3DCubeTexture_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(Thi 5726 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DVolumeTextureVtbl [all...] |
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/wine/ |
H A D | wined3d.h | 4002 virtual void STDMETHODCALLTYPE BindTexture( 4217 void (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DSurfaceVtbl 4304 #define IWineD3DSurface_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(This,srgb) 4866 virtual HRESULT STDMETHODCALLTYPE BindTexture( 4965 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DBaseTextureVtbl 5006 #define IWineD3DBaseTexture_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(This,srgb) 5217 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DTextureVtbl 5284 #define IWineD3DTexture_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(This,srgb) 5469 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DCubeTextureVtbl 5540 #define IWineD3DCubeTexture_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(Thi 5725 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DVolumeTextureVtbl [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/ |
H A D | wined3d.h | 3983 virtual void STDMETHODCALLTYPE BindTexture( 4198 void (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DSurfaceVtbl 4285 #define IWineD3DSurface_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(This,srgb) 4847 virtual HRESULT STDMETHODCALLTYPE BindTexture( 4946 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DBaseTextureVtbl 4987 #define IWineD3DBaseTexture_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(This,srgb) 5198 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DTextureVtbl 5265 #define IWineD3DTexture_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(This,srgb) 5450 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DCubeTextureVtbl 5521 #define IWineD3DCubeTexture_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(Thi 5706 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DVolumeTextureVtbl [all...] |
H A D | wined3d.idl | 2490 void BindTexture( 2576 HRESULT BindTexture(
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/wine/ |
H A D | wined3d.h | 4002 virtual void STDMETHODCALLTYPE BindTexture( 4217 void (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DSurfaceVtbl 4304 #define IWineD3DSurface_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(This,srgb) 4866 virtual HRESULT STDMETHODCALLTYPE BindTexture( 4965 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DBaseTextureVtbl 5006 #define IWineD3DBaseTexture_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(This,srgb) 5217 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DTextureVtbl 5284 #define IWineD3DTexture_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(This,srgb) 5469 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DCubeTextureVtbl 5540 #define IWineD3DCubeTexture_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(Thi 5725 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DVolumeTextureVtbl [all...] |
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/main/ |
H A D | dd.h | 474 void (*BindTexture)( GLcontext *ctx, GLenum target, member in struct:dd_function_table
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.5.3/ |
H A D | glapitable.h | 351 void (GLAPIENTRYP BindTexture)(GLenum target, GLuint texture); /* 307 */
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H A D | glapitemp.h | 1623 KEYWORD1 void KEYWORD2 NAME(BindTexture)(GLenum target, GLuint texture) function 1625 DISPATCH(BindTexture, (target, texture), (F, "glBindTexture(0x%x, %d);\n", target, texture)); 1630 DISPATCH(BindTexture, (target, texture), (F, "glBindTextureEXT(0x%x, %d);\n", target, texture)); 5812 TABLE_ENTRY(BindTexture),
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.6.5/ |
H A D | glapitable.h | 350 void (GLAPIENTRYP BindTexture)(GLenum target, GLuint texture); /* 307 */
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H A D | glapitemp.h | 1623 KEYWORD1 void KEYWORD2 NAME(BindTexture)(GLenum target, GLuint texture) function 1625 DISPATCH(BindTexture, (target, texture), (F, "glBindTexture(0x%x, %d);\n", target, texture)); 1630 DISPATCH(BindTexture, (target, texture), (F, "glBindTextureEXT(0x%x, %d);\n", target, texture)); 5812 TABLE_ENTRY(BindTexture),
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