Searched refs:BindTexture (Results 1 - 25 of 43) sorted by relevance

12

/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/
H A Dserver_rpw.cpp29 cr_server.head_spu->dispatch_table.BindTexture(GL_TEXTURE_2D, CR_SERVER_RPW_ENTRY_TEX(pCurEntry, Worker));
56 cr_server.head_spu->dispatch_table.BindTexture(GL_TEXTURE_2D, 0);
475 cr_server.head_spu->dispatch_table.BindTexture(GL_TEXTURE_2D, pEntry->aidWorkerTexs[i]);
513 cr_server.head_spu->dispatch_table.BindTexture(GL_TEXTURE_2D, uid);
H A Dserver_misc.c496 gl->BindTexture(target, tID);
550 gl->BindTexture(target, ctx->texture.unit[ctx->texture.curTextureUnit].currentTexture2D->hwid);
661 gl->BindTexture(texTarget, texName);
681 gl->BindTexture(texTarget, otex);
1171 gl->BindTexture(GL_TEXTURE_2D, dtex);
1174 gl->BindTexture(GL_TEXTURE_2D, otex);
1185 gl->BindTexture(GL_TEXTURE_2D, dtex);
1189 gl->BindTexture(GL_TEXTURE_2D, otex);
1251 gl->BindTexture(GL_TEXTURE_2D, dtex);
1255 gl->BindTexture(GL_TEXTURE_2
[all...]
H A Dserver_texture.c197 cr_server.head_spu->dispatch_table.BindTexture(target, crStateGetTextureHWID(texture));
H A Dserver_muralfbo.cpp536 gl->BindTexture(GL_TEXTURE_2D, mural->aidColorTexs[i]);
582 gl->BindTexture(GL_TEXTURE_2D, uid);
/vbox/src/VBox/GuestHost/OpenGL/util/
H A Dblitter.cpp755 pBlitter->pDispatch->BindTexture(pSrc->target, pSrc->hwid);
812 pBlitter->pDispatch->BindTexture(pSrc->target, 0);
1094 pBlitter->pDispatch->BindTexture(pSrc->target, pSrc->hwid);
1111 pBlitter->pDispatch->BindTexture(pSrc->target, 0);
1504 pBlitter->pDispatch->BindTexture(enmTarget, tex);
1515 pBlitter->pDispatch->BindTexture(enmTarget, 0);
1593 pBlitter->pDispatch->BindTexture(pTex->Tex.target, fInverted ? pTex->idInvertTex : pTex->Tex.hwid);
1614 pBlitter->pDispatch->BindTexture(pTex->Tex.target, 0);
1626 pBlitter->pDispatch->BindTexture(pTex->Tex.target, 0);
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_texdiff.c189 diff_api.BindTexture(GL_TEXTURE_1D, crStateGetTextureObjHWID(to->unit[i].currentTexture1D));
195 diff_api.BindTexture(GL_TEXTURE_2D, crStateGetTextureObjHWID(to->unit[i].currentTexture2D));
202 diff_api.BindTexture(GL_TEXTURE_3D, crStateGetTextureObjHWID(to->unit[i].currentTexture3D));
211 diff_api.BindTexture(GL_TEXTURE_CUBE_MAP_ARB, crStateGetTextureObjHWID(to->unit[i].currentTextureCubeMap));
220 diff_api.BindTexture(GL_TEXTURE_RECTANGLE_NV, crStateGetTextureObjHWID(to->unit[i].currentTextureRect));
626 diff_api.BindTexture(tobj->target, hwid);
1334 diff_api.BindTexture(tobj->target, crStateGetTextureObjHWID(tobj));
1456 diff_api.BindTexture(GL_TEXTURE_1D, orig1D);
1457 diff_api.BindTexture(GL_TEXTURE_2D, orig2D);
1458 diff_api.BindTexture(GL_TEXTURE_3
[all...]
H A Dstate_snapshot.c434 diff_api.BindTexture(pTexture->target, pTexture->hwid);
1573 diff_api.BindTexture(GL_TEXTURE_1D, pTexUnit->currentTexture1D->hwid);
1574 diff_api.BindTexture(GL_TEXTURE_2D, pTexUnit->currentTexture2D->hwid);
1575 diff_api.BindTexture(GL_TEXTURE_3D, pTexUnit->currentTexture3D->hwid);
1577 diff_api.BindTexture(GL_TEXTURE_CUBE_MAP_ARB, pTexUnit->currentTextureCubeMap->hwid);
1580 diff_api.BindTexture(GL_TEXTURE_RECTANGLE_NV, pTexUnit->currentTextureRect->hwid);
H A Ddump.cpp421 pRec->pDispatch->BindTexture(texTarget, hwTex);
431 pRec->pDispatch->BindTexture(texTarget, 0);
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/
H A DVBoxDbgGl.c152 DBGL_OP(BindTexture(texTarget, texName));
172 DBGL_OP(BindTexture(texTarget, otex));
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/
H A DVBoxDbgGl.c161 DBGL_OP(BindTexture(texTarget, texName));
181 DBGL_OP(BindTexture(texTarget, otex));
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/
H A DVBoxDbgGl.c152 DBGL_OP(BindTexture(texTarget, texName));
172 DBGL_OP(BindTexture(texTarget, otex));
/vbox/src/VBox/Additions/common/crOpenGL/
H A DVBoxICDList.h355 ICD_ENTRY(BindTexture) /* 307 */
H A Dfakedri_glfuncsList.h330 GLAPI_ENTRY(BindTexture)
H A Ddri_drv.c435 driver->BindTexture = vboxDDBindTexture;
/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/wine/
H A Dwined3d.h4002 virtual void STDMETHODCALLTYPE BindTexture(
4217 void (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DSurfaceVtbl
4304 #define IWineD3DSurface_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(This,srgb)
4866 virtual HRESULT STDMETHODCALLTYPE BindTexture(
4965 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DBaseTextureVtbl
5006 #define IWineD3DBaseTexture_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(This,srgb)
5217 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DTextureVtbl
5284 #define IWineD3DTexture_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(This,srgb)
5469 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DCubeTextureVtbl
5540 #define IWineD3DCubeTexture_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(Thi
5725 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DVolumeTextureVtbl
[all...]
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwined3d.h4003 virtual void STDMETHODCALLTYPE BindTexture(
4218 void (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DSurfaceVtbl
4305 #define IWineD3DSurface_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(This,srgb)
4867 virtual HRESULT STDMETHODCALLTYPE BindTexture(
4966 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DBaseTextureVtbl
5007 #define IWineD3DBaseTexture_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(This,srgb)
5218 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DTextureVtbl
5285 #define IWineD3DTexture_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(This,srgb)
5470 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DCubeTextureVtbl
5541 #define IWineD3DCubeTexture_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(Thi
5726 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DVolumeTextureVtbl
[all...]
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/wine/
H A Dwined3d.h4002 virtual void STDMETHODCALLTYPE BindTexture(
4217 void (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DSurfaceVtbl
4304 #define IWineD3DSurface_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(This,srgb)
4866 virtual HRESULT STDMETHODCALLTYPE BindTexture(
4965 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DBaseTextureVtbl
5006 #define IWineD3DBaseTexture_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(This,srgb)
5217 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DTextureVtbl
5284 #define IWineD3DTexture_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(This,srgb)
5469 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DCubeTextureVtbl
5540 #define IWineD3DCubeTexture_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(Thi
5725 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DVolumeTextureVtbl
[all...]
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/
H A Dwined3d.h3983 virtual void STDMETHODCALLTYPE BindTexture(
4198 void (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DSurfaceVtbl
4285 #define IWineD3DSurface_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(This,srgb)
4847 virtual HRESULT STDMETHODCALLTYPE BindTexture(
4946 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DBaseTextureVtbl
4987 #define IWineD3DBaseTexture_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(This,srgb)
5198 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DTextureVtbl
5265 #define IWineD3DTexture_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(This,srgb)
5450 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DCubeTextureVtbl
5521 #define IWineD3DCubeTexture_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(Thi
5706 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DVolumeTextureVtbl
[all...]
H A Dwined3d.idl2490 void BindTexture(
2576 HRESULT BindTexture(
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/wine/
H A Dwined3d.h4002 virtual void STDMETHODCALLTYPE BindTexture(
4217 void (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DSurfaceVtbl
4304 #define IWineD3DSurface_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(This,srgb)
4866 virtual HRESULT STDMETHODCALLTYPE BindTexture(
4965 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DBaseTextureVtbl
5006 #define IWineD3DBaseTexture_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(This,srgb)
5217 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DTextureVtbl
5284 #define IWineD3DTexture_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(This,srgb)
5469 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DCubeTextureVtbl
5540 #define IWineD3DCubeTexture_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(Thi
5725 HRESULT (STDMETHODCALLTYPE *BindTexture)( member in struct:IWineD3DVolumeTextureVtbl
[all...]
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/main/
H A Ddd.h474 void (*BindTexture)( GLcontext *ctx, GLenum target, member in struct:dd_function_table
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.5.3/
H A Dglapitable.h351 void (GLAPIENTRYP BindTexture)(GLenum target, GLuint texture); /* 307 */
H A Dglapitemp.h1623 KEYWORD1 void KEYWORD2 NAME(BindTexture)(GLenum target, GLuint texture) function
1625 DISPATCH(BindTexture, (target, texture), (F, "glBindTexture(0x%x, %d);\n", target, texture));
1630 DISPATCH(BindTexture, (target, texture), (F, "glBindTextureEXT(0x%x, %d);\n", target, texture));
5812 TABLE_ENTRY(BindTexture),
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.6.5/
H A Dglapitable.h350 void (GLAPIENTRYP BindTexture)(GLenum target, GLuint texture); /* 307 */
H A Dglapitemp.h1623 KEYWORD1 void KEYWORD2 NAME(BindTexture)(GLenum target, GLuint texture) function
1625 DISPATCH(BindTexture, (target, texture), (F, "glBindTexture(0x%x, %d);\n", target, texture));
1630 DISPATCH(BindTexture, (target, texture), (F, "glBindTextureEXT(0x%x, %d);\n", target, texture));
5812 TABLE_ENTRY(BindTexture),

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