Searched refs:ASSERT_D3D (Results 1 - 6 of 6) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/
H A Ddirectx.c109 ASSERT_D3D(hr == S_OK);
124 ASSERT_D3D(hr == 1);
156 ASSERT_D3D(hr == S_OK);
177 ASSERT_D3D(hr == S_OK);
203 ASSERT_D3D(hr == S_OK);
219 ASSERT_D3D(hr == S_OK);
237 ASSERT_D3D(hr == S_OK);
280 ASSERT_D3D(hr == S_OK);
299 ASSERT_D3D(hr == S_OK);
318 ASSERT_D3D(h
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H A Ddevice.c335 ASSERT_D3D(hr > 0x400000);
349 ASSERT_D3D(hr == S_OK);
378 ASSERT_D3D(hr == S_OK);
414 ASSERT_D3D(hrc == S_OK);
430 ASSERT_D3D(hr == S_OK);
444 ASSERT_D3D(hr == S_OK);
466 ASSERT_D3D(hr == S_OK);
685 ASSERT_D3D(hr == S_OK);
701 ASSERT_D3D(hr == S_OK);
721 ASSERT_D3D(r
[all...]
/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/wine/
H A Ddebug.h84 # define ASSERT_D3D(_e) _ERR_CHECK_ASSERT(D3DErr, _e) macro
87 # define ASSERT_D3D(_e) do { \ macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/wine/
H A Ddebug.h84 # define ASSERT_D3D(_e) _ERR_CHECK_ASSERT(D3DErr, _e) macro
87 # define ASSERT_D3D(_e) do { \ macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/
H A Ddebug.h90 # define ASSERT_D3D(_e) _ERR_CHECK_ASSERT(D3DErr, _e) macro
93 # define ASSERT_D3D(_e) do {} while (0) macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/wine/
H A Ddebug.h84 # define ASSERT_D3D(_e) _ERR_CHECK_ASSERT(D3DErr, _e) macro
87 # define ASSERT_D3D(_e) do { \ macro

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