Lines Matching refs:ASSERT_D3D

335     ASSERT_D3D(hr > 0x400000);
349 ASSERT_D3D(hr == S_OK);
378 ASSERT_D3D(hr == S_OK);
414 ASSERT_D3D(hrc == S_OK);
430 ASSERT_D3D(hr == S_OK);
444 ASSERT_D3D(hr == S_OK);
466 ASSERT_D3D(hr == S_OK);
685 ASSERT_D3D(hr == S_OK);
701 ASSERT_D3D(hr == S_OK);
721 ASSERT_D3D(rc == S_OK);
734 ASSERT_D3D(hr == S_OK);
748 ASSERT_D3D(hr == S_OK);
1261 ASSERT_D3D(hr == S_OK);
1284 ASSERT_D3D(hr == S_OK);
1300 ASSERT_D3D(hr == S_OK);
1314 ASSERT_D3D(hr == S_OK);
1331 ASSERT_D3D(hr == S_OK);
1346 ASSERT_D3D(hr == S_OK);
1364 ASSERT_D3D(hr == S_OK);
1402 ASSERT_D3D(hr == S_OK);
1433 ASSERT_D3D(hr == S_OK);
1456 ASSERT_D3D(hr == S_OK);
1499 ASSERT_D3D(hr == S_OK);
1525 ASSERT_D3D(hr == S_OK);
1553 ASSERT_D3D(hr == S_OK || hr == WINED3DERR_NOTFOUND);
1567 ASSERT_D3D(hr == S_OK);
1581 ASSERT_D3D(hr == S_OK);
1597 ASSERT_D3D(hr == S_OK);
1626 ASSERT_D3D(hr == S_OK);
1641 ASSERT_D3D(hr == S_OK);
1656 ASSERT_D3D(hr == S_OK);
1672 ASSERT_D3D(hr == S_OK);
1687 ASSERT_D3D(hr == S_OK);
1702 ASSERT_D3D(hr == S_OK);
1717 ASSERT_D3D(hr == S_OK);
1732 ASSERT_D3D(hr == S_OK);
1746 ASSERT_D3D(hr == S_OK);
1760 ASSERT_D3D(hr == S_OK);
1774 ASSERT_D3D(hr == S_OK);
1788 ASSERT_D3D(hr == S_OK);
1802 ASSERT_D3D(hr == S_OK);
1816 ASSERT_D3D(hr == S_OK);
1870 ASSERT_D3D(hr == S_OK);
1928 ASSERT_D3D(hr == S_OK);
1943 ASSERT_D3D(hr == S_OK);
1972 ASSERT_D3D(rc == S_OK);
1987 ASSERT_D3D(hr == S_OK);
2038 ASSERT_D3D(hr == S_OK);
2052 ASSERT_D3D(hr == S_OK);
2068 ASSERT_D3D(hr == S_OK);
2082 ASSERT_D3D(hr == S_OK);
2096 ASSERT_D3D(hr == S_OK);
2112 ASSERT_D3D(hr == S_OK);
2126 ASSERT_D3D(hr == S_OK);
2140 ASSERT_D3D(hr == S_OK);
2154 ASSERT_D3D(hr == S_OK);
2168 ASSERT_D3D(hr == S_OK);
2182 ASSERT_D3D(hr == S_OK);
2196 ASSERT_D3D(hr == S_OK);
2223 ASSERT_D3D(hr == S_OK);
2255 ASSERT_D3D(hr == S_OK);
2276 ASSERT_D3D(hr == S_OK);
2296 ASSERT_D3D(hr == S_OK);
2318 ASSERT_D3D(hr == S_OK);
2335 ASSERT_D3D(hr == S_OK);
2463 ASSERT_D3D(hr == S_OK);
2495 ASSERT_D3D(hr == S_OK);
2544 ASSERT_D3D(hr == S_OK);
2574 ASSERT_D3D(rc == S_OK);
2590 ASSERT_D3D(hr == S_OK);
2604 ASSERT_D3D(hr == S_OK);
2621 ASSERT_D3D(hr == S_OK);
2648 ASSERT_D3D(rc == S_OK);
2695 ASSERT_D3D(hr == S_OK);
2710 ASSERT_D3D(hr == S_OK);
2724 ASSERT_D3D(hr == S_OK);