Searched refs:batchcount (Results 1 - 10 of 10) sorted by relevance

/solaris-x11-s11/open-src/app/xlock/sun-src/
H A Dhopalong.c112 pointBuffer = (XPoint *) malloc(batchcount * sizeof(XPoint));
127 int k = batchcount;
148 pointBuffer, batchcount, CoordModeOrigin);
H A Dxlock.h77 extern int batchcount;
H A Drotor.c52 * A 'batchcount' of 3 or 4 works best!
141 if (batchcount > 12)
142 batchcount = DEFAULTCOUNT;
143 fs->num = batchcount;
H A Dpyro.c166 orig_p_ignite = P_IGNITE / batchcount;
172 pp->rockq = (rocket *) malloc(batchcount * sizeof(rocket));
177 for (rockn = 0, rp = pp->rockq; rockn < batchcount; rockn++, rp++) {
283 if (pp->nflying >= batchcount)
H A Dflame.c107 fs->max_levels = batchcount;
H A Dimage.c146 ip->iconcount = batchcount;
H A Dresource.c162 {"-batchcount", NULL, XrmoptionSepArg, (caddr_t) NULL},
167 #define MODESPECIFIER1 ".batchcount"
206 {"-batchcount num", "number of things per batch"},
234 int batchcount; variable
284 {&batchcount, "batchcount", "BatchCount", DEF_BC, t_Int},
370 "batchcount", LockProcs[i].def_batchcount);
890 if (batchcount < 1)
891 Syntax("-batchcount argument must be positive.");
H A Dqix.c99 qp->nlines = (batchcount + 1) * 2;
H A Dswarm.c94 sp->beecount = batchcount;
H A Dlife.c50 * Made batchcount control the number of generations till restart.
636 if (++lp->generation > batchcount)

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