Searched refs:pTexture (Results 1 - 4 of 4) sorted by relevance
/openjdk7/jdk/src/windows/native/sun/java2d/d3d/ |
H A D | D3DResourceManager.cpp | 39 pTexture = NULL; 50 // addRef is needed because both pResource and pTexture will be 53 pTexture = (IDirect3DTexture9*)pResource; 54 pTexture->GetSurfaceLevel(0, &pSurface); 78 SAFE_PRINTLN(pTexture); 116 SAFE_PRINTLN(pTexture); 120 SAFE_RELEASE(pTexture); 316 IDirect3DTexture9 *pTexture = NULL; local 318 format, pool, &pTexture, 0); 320 J2dTraceLn1(J2D_TRACE_VERBOSE, " created texture: 0x%x", pTexture); [all...] |
H A D | D3DResourceManager.h | 100 IDirect3DTexture9* GetTexture() { return pTexture; } 123 IDirect3DTexture9* pTexture; member in class:D3DResource
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H A D | D3DContext.cpp | 1163 IDirect3DTexture9 *pTexture = pTextureRes->GetTexture(); local 1185 if (FAILED(res = pTexture->LockRect(0, &lockedRect, pR, dwLockFlags))) { 1326 return pTexture->UnlockRect(0); 1434 IDirect3DTexture9 *pTexture = lastTexture[dwSampler]; local 1436 if (pTexture != NULL) { 1458 pTexture->GetLevelDesc(0, &texDesc); 1495 D3DContext::SetTexture(IDirect3DTexture9 *pTexture, DWORD dwSampler) argument 1505 if (lastTexture[dwSampler] != pTexture) { 1510 " new texture=0x%x on sampler %d", pTexture, dwSampler); 1511 res = pd3dDevice->SetTexture(dwSampler, pTexture); [all...] |
H A D | D3DContext.h | 187 HRESULT SetTexture(IDirect3DTexture9 *pTexture, DWORD dwSampler = 0);
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