Searched refs:pResource (Results 1 - 9 of 9) sorted by relevance

/openjdk7/jdk/src/windows/native/sun/java2d/d3d/
H A DD3DResourceManager.cpp36 pResource = NULL;
45 pResource = pRes;
47 D3DRESOURCETYPE type = pResource->GetType();
50 // addRef is needed because both pResource and pTexture will be
52 pResource->AddRef();
53 pTexture = (IDirect3DTexture9*)pResource;
57 pResource->AddRef();
58 pSurface = (IDirect3DSurface9*)pResource;
61 ((IDirect3DCubeTexture9*)pResource)->GetLevelDesc(0, &desc);
69 J2dTraceLn(J2D_TRACE_VERBOSE, " pResource
209 ReleaseResource(IManagedResource* pResource) argument
233 AddResource(IManagedResource* pResource) argument
754 D3DResource *pResource = *ppTextureResource; local
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H A DD3DSurfaceData.cpp49 if (d3dsdo->pResource != NULL) {
50 width = d3dsdo->pResource->GetDesc()->Width;
51 height = d3dsdo->pResource->GetDesc()->Height;
69 if (d3dsdo->pResource != NULL) {
73 d3dsdo->pResource->SetSDOps(NULL);
79 pCtx->GetResourceManager()->ReleaseResource(d3dsdo->pResource);
82 d3dsdo->pResource = NULL;
192 d3dsdo->pResource = NULL;
228 pCtx->GetResourceManager()->ReleaseResource(d3dsdo->pResource);
229 d3dsdo->pResource
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H A DD3DResourceManager.h67 * pResource field and D3DResource subclass. d3dsdo->pResource is reset when
99 IDirect3DResource9* GetResource() { return pResource; }
120 IDirect3DResource9* pResource; member in class:D3DResource
151 HRESULT AddResource(IManagedResource* pResource);
154 HRESULT ReleaseResource(IManagedResource* pResource);
H A DD3DSurfaceData.h51 D3DResource *pResource; member in struct:_D3DSDOps
H A DD3DBlitLoops.cpp340 RETURN_STATUS_IF_NULL(srcOps->pResource, E_FAIL);
341 RETURN_STATUS_IF_NULL(dstOps->pResource, E_FAIL);
342 RETURN_STATUS_IF_NULL(pSrc = srcOps->pResource->GetSurface(), E_FAIL);
343 RETURN_STATUS_IF_NULL(pDst = dstOps->pResource->GetSurface(), E_FAIL);
508 RETURN_STATUS_IF_NULL(srcOps->pResource, E_FAIL);
509 RETURN_STATUS_IF_NULL(dstOps->pResource, E_FAIL);
511 if ((pSrc = srcOps->pResource->GetTexture()) == NULL ||
526 tw = (float)srcOps->pResource->GetDesc()->Width;
527 th = (float)srcOps->pResource->GetDesc()->Height;
581 RETURN_STATUS_IF_NULL(srcOps->pResource, E_FAI
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H A DD3DTextRenderer.cpp175 RETURN_STATUS_IF_NULL(dstOps->pResource, E_FAIL);
189 GetCachedDestTexture(dstOps->pResource->GetDesc()->Format,
383 RETURN_STATUS_IF_NULL(dstOps->pResource, E_FAIL);
384 RETURN_STATUS_IF_NULL(pDst = dstOps->pResource->GetSurface(),
387 GetCachedDestTexture(dstOps->pResource->GetDesc()->Format,
469 RETURN_STATUS_IF_NULL(dstOps->pResource, E_FAIL);
470 RETURN_STATUS_IF_NULL(pDst = dstOps->pResource->GetSurface(), E_FAIL);
472 GetCachedDestTexture(dstOps->pResource->GetDesc()->Format,
657 RETURN_STATUS_IF_NULL(dstOps->pResource, E_FAIL);
658 RETURN_STATUS_IF_NULL(pDst = dstOps->pResource
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H A DD3DBufImgOps.cpp71 texW = srcOps->pResource->GetDesc()->Width;
72 texH = srcOps->pResource->GetDesc()->Height;
H A DD3DPaints.cpp269 RETURN_STATUS_IF_NULL(srcOps->pResource, E_FAIL);
274 res = d3dc->SetTexture(srcOps->pResource->GetTexture(), sampler);
288 jdouble tx = (1 / (2.0f * srcOps->pResource->GetDesc()->Width));
289 jdouble ty = (1 / (2.0f * srcOps->pResource->GetDesc()->Height));
H A DD3DRenderQueue.cpp74 RETURN_STATUS_IF_NULL(d3dsdo->pResource, E_FAIL);
75 RETURN_STATUS_IF_NULL(pSwapChain=d3dsdo->pResource->GetSwapChain(), E_FAIL);
599 CONTINUE_IF_NULL(dstOps->pResource);
600 res = d3dc->SetRenderTarget(dstOps->pResource->GetSurface());

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