/openjdk7/jdk/src/windows/native/sun/java2d/d3d/ |
H A D | D3DRenderer.cpp | 120 jfloat dx21, jfloat dy21, 129 dx21, dy21, 134 dx21, dy21, 141 jfloat dx21, jfloat dy21, 153 dx21, dy21, lwr21, 157 jfloat ldx21 = dx21 * lwr21; 201 dx21, dy21, 206 fx11 = ox11 + dx21; 217 dx21, dy21, 232 dx21 118 D3DRenderer_FillParallelogram(D3DContext *d3dc, jfloat fx11, jfloat fy11, jfloat dx21, jfloat dy21, jfloat dx12, jfloat dy12) argument 139 D3DRenderer_DrawParallelogram(D3DContext *d3dc, jfloat fx11, jfloat fy11, jfloat dx21, jfloat dy21, jfloat dx12, jfloat dy12, jfloat lwr21, jfloat lwr12) argument 246 D3DRenderer_FillAAParallelogram(D3DContext *d3dc, jfloat fx11, jfloat fy11, jfloat dx21, jfloat dy21, jfloat dx12, jfloat dy12) argument 278 D3DRenderer_DrawAAParallelogram(D3DContext *d3dc, jfloat fx11, jfloat fy11, jfloat dx21, jfloat dy21, jfloat dx12, jfloat dy12, jfloat lwr21, jfloat lwr12) argument [all...] |
H A D | D3DRenderer.h | 64 jfloat dx21, jfloat dy21, 70 jfloat dx21, jfloat dy21, 77 jfloat dx21, jfloat dy21, 83 jfloat dx21, jfloat dy21,
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H A D | D3DVertexCacher.h | 68 float dx21, float dy21, 77 float dx21, float dy21,
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H A D | D3DRenderQueue.cpp | 283 jfloat dx21 = NEXT_FLOAT(b); local 293 dx21, dy21, 302 jfloat dx21 = NEXT_FLOAT(b); local 312 dx21, dy21, 334 jfloat dx21 = NEXT_FLOAT(b); local 342 dx21, dy21, 350 jfloat dx21 = NEXT_FLOAT(b); local 358 dx21, dy21,
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H A D | D3DVertexCacher.cpp | 476 float dx21, float dy21, 487 dx21 += fx11; 489 float fx22 = dx21 + dx12; 494 ADD_TRIANGLE_XYUVC(fx11, fy11, dx21, dy21, dx12, dy12, 497 ADD_TRIANGLE_XYUVC(dx12, dy12, dx21, dy21, fx22, fy22, 553 float dx21, float dy21, 559 GET_INVERTED_MATRIX(om, fx11, fy11, dx21, dy21, dx12, dy12, 565 ADJUST_PGRAM(px, dx21, pw); 475 FillParallelogram(float fx11, float fy11, float dx21, float dy21, float dx12, float dy12) argument 552 FillParallelogramAA(float fx11, float fy11, float dx21, float dy21, float dx12, float dy12) argument
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/openjdk7/jdk/src/share/native/sun/java2d/opengl/ |
H A D | OGLRenderer.h | 51 jfloat dx21, jfloat dy21, 56 jfloat dx21, jfloat dy21, 66 jfloat dx21, jfloat dy21, 70 jfloat dx21, jfloat dy21,
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H A D | OGLRenderer.c | 330 #define FILL_PGRAM(fx11, fy11, dx21, dy21, dx12, dy12) \ 333 j2d_glVertex2f(fx11 + dx21, fy11 + dy21); \ 334 j2d_glVertex2f(fx11 + dx21 + dx12, fy11 + dy21 + dy12); \ 341 jfloat dx21, jfloat dy21, 350 dx21, dy21, 357 FILL_PGRAM(fx11, fy11, dx21, dy21, dx12, dy12); 363 jfloat dx21, jfloat dy21, 368 jfloat ldx21 = dx21 * lwr21; 383 dx21, dy21, lwr21, 421 FILL_PGRAM(fx11, fy11, dx21, dy2 339 OGLRenderer_FillParallelogram(OGLContext *oglc, jfloat fx11, jfloat fy11, jfloat dx21, jfloat dy21, jfloat dx12, jfloat dy12) argument 361 OGLRenderer_DrawParallelogram(OGLContext *oglc, jfloat fx11, jfloat fy11, jfloat dx21, jfloat dy21, jfloat dx12, jfloat dy12, jfloat lwr21, jfloat lwr12) argument 588 OGLRenderer_FillAAParallelogram(OGLContext *oglc, OGLSDOps *dstOps, jfloat fx11, jfloat fy11, jfloat dx21, jfloat dy21, jfloat dx12, jfloat dy12) argument 721 OGLRenderer_DrawAAParallelogram(OGLContext *oglc, OGLSDOps *dstOps, jfloat fx11, jfloat fy11, jfloat dx21, jfloat dy21, jfloat dx12, jfloat dy12, jfloat lwr21, jfloat lwr12) argument [all...] |
H A D | OGLRenderQueue.c | 157 jfloat dx21 = NEXT_FLOAT(b); local 165 dx21, dy21, 174 jfloat dx21 = NEXT_FLOAT(b); local 182 dx21, dy21, 209 jfloat dx21 = NEXT_FLOAT(b); local 215 dx21, dy21, 223 jfloat dx21 = NEXT_FLOAT(b); local 229 dx21, dy21,
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