Searched refs:aaPgramProgram (Results 1 - 3 of 3) sorted by relevance

/openjdk7/jdk/src/share/native/sun/java2d/opengl/
H A DOGLRenderer.c453 static GLhandleARB aaPgramProgram = 0; variable
792 if (aaPgramProgram == 0) {
793 aaPgramProgram = OGLContext_CreateFragmentProgram(aaPgramShaderSource);
794 if (aaPgramProgram == 0) {
801 j2d_glUseProgramObjectARB(aaPgramProgram);
/openjdk7/jdk/src/windows/native/sun/java2d/d3d/
H A DD3DContext.h297 IDirect3DPixelShader9 *aaPgramProgram; member in class:D3DContext
H A DD3DContext.cpp239 aaPgramProgram = NULL;
310 SAFE_RELEASE(aaPgramProgram);
1776 if (aaPgramProgram == NULL) {
1778 &aaPgramProgram))) {
1785 if (FAILED(res = pd3dDevice->SetPixelShader(aaPgramProgram))) {
1800 if (aaPgramProgram != NULL) {

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