Searched refs:GL_MODULATE (Results 1 - 6 of 6) sorted by relevance

/openjdk7/jdk/src/share/native/sun/java2d/opengl/
H A DOGLMaskBlit.c70 OGLC_UPDATE_TEXTURE_FUNCTION(oglc, GL_MODULATE);
H A DOGLPaints.c197 j2d_glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
200 OGLC_UPDATE_TEXTURE_FUNCTION(oglc, GL_MODULATE);
270 j2d_glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
273 OGLC_UPDATE_TEXTURE_FUNCTION(oglc, GL_MODULATE);
758 // no need to set GL_MODULATE here (it is ignored when shader is enabled)
884 // no need to set GL_MODULATE here (it is ignored when shader is enabled)
H A DOGLVertexCache.c192 OGLC_UPDATE_TEXTURE_FUNCTION(oglc, GL_MODULATE);
H A DOGLBlitLoops.c150 OGLC_UPDATE_TEXTURE_FUNCTION(oglc, GL_MODULATE);
289 OGLC_UPDATE_TEXTURE_FUNCTION(oglc, GL_MODULATE);
H A DOGLTextRenderer.c193 * as intensity values (which work well with the GL_MODULATE function).
597 // application stage, so we use GL_MODULATE here
598 OGLC_UPDATE_TEXTURE_FUNCTION(oglc, GL_MODULATE);
854 // OGLC_UPDATE_TEXTURE_FUNCTION(oglc, GL_MODULATE);
982 // OGLC_UPDATE_TEXTURE_FUNCTION(oglc, GL_MODULATE);
/openjdk7/jdk/src/share/native/sun/java2d/opengl/J2D_GL/
H A Dgl.h678 #define GL_MODULATE 0x2100 macro

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