Searched refs:GL_LINEAR (Results 1 - 4 of 4) sorted by relevance
/openjdk7/jdk/src/share/native/sun/java2d/opengl/ |
H A D | OGLPaints.c | 165 j2d_glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 166 j2d_glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 240 GLint hint = (filter ? GL_LINEAR : GL_NEAREST); 512 j2d_glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 513 j2d_glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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H A D | OGLBlitLoops.c | 102 * GL_LINEAR). 254 * (GL_LINEAR causes visible stitching problems between tiles, 268 GLint glhint = (hint == OGLSD_XFORM_BILINEAR) ? GL_LINEAR : GL_NEAREST; 506 GLint glhint = (hint == OGLSD_XFORM_BILINEAR) ? GL_LINEAR :
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H A D | OGLTextRenderer.c | 364 * lookup table. Note that the wrap mode is initialized to GL_LINEAR so 375 j2d_glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 376 j2d_glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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/openjdk7/jdk/src/share/native/sun/java2d/opengl/J2D_GL/ |
H A D | gl.h | 424 #define GL_LINEAR 0x2601 macro
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