Searched refs:D3DC_BLIT_TILE_SIZE (Results 1 - 5 of 5) sorted by relevance

/openjdk7/jdk/src/windows/native/sun/java2d/d3d/
H A DD3DMaskBlit.cpp98 tx2 = ((jfloat)width) / D3DC_BLIT_TILE_SIZE;
99 ty2 = ((jfloat)height) / D3DC_BLIT_TILE_SIZE;
H A DD3DResourceManager.cpp550 GetStockTextureResource(D3DC_BLIT_TILE_SIZE, D3DC_BLIT_TILE_SIZE,
639 if (width < D3DC_BLIT_TILE_SIZE) width = D3DC_BLIT_TILE_SIZE;
640 if (height < D3DC_BLIT_TILE_SIZE) height = D3DC_BLIT_TILE_SIZE;
700 if (width < D3DC_BLIT_TILE_SIZE) width = D3DC_BLIT_TILE_SIZE;
701 if (height < D3DC_BLIT_TILE_SIZE) height = D3DC_BLIT_TILE_SIZE;
[all...]
H A DD3DContext.h375 * will have dimensions with width D3DC_BLIT_TILE_SIZE and height
376 * D3DC_BLIT_TILE_SIZE (the tile will always be square).
378 #define D3DC_BLIT_TILE_SIZE 256 macro
H A DD3DTextRenderer.cpp719 tx2 = ((jfloat)sw) / D3DC_BLIT_TILE_SIZE;
720 ty2 = ((jfloat)sh) / D3DC_BLIT_TILE_SIZE;
H A DD3DBlitLoops.cpp585 GetBlitRTTexture(D3DC_BLIT_TILE_SIZE, D3DC_BLIT_TILE_SIZE,

Completed in 39 milliseconds