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/inkscape/src/display/ | ||
H A D | nr-light.cpp | 68 double p_x, p_y, p_z; local 74 p_y = light->pointsAtY; 79 NR::convert_coord(p_x, p_y, p_z, trans); 81 S[Y_3D] = p_y - l_y; |
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