Searched refs:nx (Results 1 - 5 of 5) sorted by relevance
/inkscape/share/extensions/ |
H A D | fractalize.py | 31 nx = -y3/length 34 nx = 1 38 nx = nx * r 42 x = hx + nx
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H A D | gcodetools.py | 1197 nx,ny = csp_normalized_slope(sp1,sp2,t) 1198 return [-ny, nx] 5192 Returns: nx - Normal of bisector, normalised to 1/cos(a) 5278 def get_radius_to_point((x1,y1),(nx,ny), (x2,y2)): 5282 - With nx=ny=0 it finds circle centred at x1,y1 5283 - with nx,ny normalised, it finds circle tangential at x1,y1 5284 - with nx,ny scaled by 1/cos(a) it finds circle centred on an angle bisector 5297 denom=nx**2+ny**2-1 5302 if x2*nx+y2*ny <=0 : return max_dist 5303 #print_("Straight",x1,y1,nx,n [all...] |
/inkscape/src/livarot/ |
H A D | ShapeMisc.cpp | 998 Geom::Point nx = getPoint(getEdge(bord).en).x; local 1011 nx = getPoint(getEdge(bord).en).x; 1021 dest->LineTo (nx); 1033 Geom::Point nx = getPoint(getEdge(bord).en).x; local 1048 nx = getPoint(getEdge(bord).en).x; 1099 dest->ArcTo (nx, nData->rx,nData->ry,nData->angle, nLarge, nClockwise); 1110 Geom::Point nx = getPoint(getEdge(bord).en).x; local 1125 nx = getPoint(getEdge(bord).en).x; 1145 dest->CubicTo (nx,sDx,eDx); 1158 Geom::Point nx local 1394 ReFormeBezierChunk(Geom::Point px, Geom::Point nx, Path * dest, int inBezier, int nbInterm, Path * from, int p, double ts, double te) argument [all...] |
H A D | Shape.h | 523 void ReFormeBezierChunk(const Geom::Point px, const Geom::Point nx,
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/inkscape/src/ |
H A D | sp-offset.cpp | 817 Geom::Point nx = theRes->getPoint(i).x; local 818 Geom::Point nxpx = px-nx; 825 nx = px - theRes->getPoint(i).x; 826 double nlen = sqrt (dot(nx , nx)); 827 nx /= nlen; 854 if (vectors_are_clockwise (nex, nx, prx)) 884 Geom::Point nx = ex - sx; local 885 double len = sqrt (dot(nx,nx)); [all...] |
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