Searched refs:movement (Results 1 - 3 of 3) sorted by relevance

/inkscape/src/
H A Dbox3d.h73 void box3d_set_corner (SPBox3D *box, unsigned int id, Geom::Point const &new_pos, Box3D::Axis movement, bool constrained);
74 void box3d_set_center (SPBox3D *box, Geom::Point const &new_pos, Geom::Point const &old_pos, Box3D::Axis movement, bool constrained);
H A Dbox3d.cpp450 box3d_set_corner (SPBox3D *box, const guint id, Geom::Point const &new_pos, const Box3D::Axis movement, bool constrained) { argument
451 g_return_if_fail ((movement != Box3D::NONE) && (movement != Box3D::XYZ));
456 /* update corners 0 and 7 according to which handle was moved and to the axes of movement */
457 if (!(movement & Box3D::Z)) {
483 box3d_get_proj_corner (box, id)[(movement & Box3D::Y) ? Proj::X : Proj::Y],
484 (movement & Box3D::Y) ? Proj::X : Proj::Y));
485 bool corner0_move_x = !(id & Box3D::X) && (movement & Box3D::X);
486 bool corner0_move_y = !(id & Box3D::Y) && (movement & Box3D::Y);
487 bool corner7_move_x = (id & Box3D::X) && (movement
503 box3d_set_center(SPBox3D *box, Geom::Point const &new_pos, Geom::Point const &old_pos, const Box3D::Axis movement, bool constrained) argument
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/inkscape/src/ui/
H A Dobject-edit.cpp509 Box3D::Axis movement; local
511 movement = Box3D::XY;
513 movement = Box3D::Z;
516 box3d_set_corner (box, knot_id, s * i2dt, movement, (state & GDK_CONTROL_MASK));

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