Searched refs:is_top (Results 1 - 1 of 1) sorted by relevance

/inkscape/src/live_effects/
H A Dlpe-rough-hatches.cpp452 //bool is_top = true;//Inversion here; due to downward y?
453 bool is_top = ( linearSnake[comp][0][Y] < linearSnake[comp][1][Y] ); local
459 double scale_in = (is_top ? scale_tf : scale_bf );
460 double scale_out = (is_top ? scale_tb : scale_bb );
461 if (is_top){
484 //double scaled_width = double((is_top ? stroke_width_top : stroke_width_bot))/(pt1[X]-pt0[X]);
490 inside[Y]+= double((is_top ? -stroke_width_top : stroke_width_bot));
491 inside_hdle_in = inside + (new_hdle_in -new_pt);// + hdle_offset * double((is_top ? front_thickness : back_thickness));
492 inside_hdle_out = inside + (new_hdle_out-new_pt);// - hdle_offset * double((is_top ? back_thickness : front_thickness));
494 inside_hdle_in += (pt1-pt0)/2*( double((is_top
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