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/inkscape/src/2geom/
H A Dellipse.cpp182 double invrx2 = 1 / (ray(X) * ray(X)); local
185 A = invrx2 * cos2 + invry2 * sin2;
186 B = 2 * (invrx2 - invry2) * cossin;
187 C = invrx2 * sin2 + invry2 * cos2;

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