Searched refs:il (Results 1 - 3 of 3) sorted by relevance

/inkscape/src/
H A Dsplivarot.cpp300 // il faut appeler pour desallouer PointData (pas vital, mais bon)
338 std::vector<SPItem*> il= selection->itemList(); local
341 if ( (il.size() < 2) && (bop != bool_op_union)) {
345 else if ( il.size() < 1 ) {
350 g_assert(!il.empty());
359 Inkscape::XML::Node *a = il.front()->getRepr();
360 Inkscape::XML::Node *b = il.back()->getRepr();
399 g_assert(!il.empty());
403 for (std::vector<SPItem*>::const_iterator l = il.begin(); l != il
[all...]
/inkscape/src/display/
H A Dcairo-templates.h441 guint32 il = (255-xif) * c01 + xif * c11; local
442 comp[i] = (255-yif) * iu + yif * il;
469 guint32 il = (255-xif) * p01 + xif * p11; local
470 guint32 result = (255-yif) * iu + yif * il;
/inkscape/src/livarot/
H A DShapeSweep.cpp2136 // il faut prendre le bord le plus a gauche
2527 double il = ils->pData[lSt].rx[0], it = ils->pData[lSt].rx[1], ir = local
2529 if (il > ir)
2531 double swf = il;
2532 il = ir;
2556 if (il > jr || it > jb || ir < jl || ib < jt)

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