Searched refs:box3d_recompute_z_orders (Results 1 - 2 of 2) sorted by relevance
/inkscape/src/ | ||
H A D | box3d.h | 76 bool box3d_recompute_z_orders (SPBox3D *box); |
H A D | box3d.cpp | 919 box3d_recompute_z_orders (SPBox3D *box) { function 1092 if (box3d_recompute_z_orders (box)) { |
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