Searched refs:b0 (Results 1 - 6 of 6) sorted by relevance

/inkscape/src/extension/internal/
H A Dpov-out.h106 double b0, double b1,
/inkscape/src/live_effects/
H A Dlpe-powerstroke-interpolators.h272 // the tangent of a bezier curve is: B'(t) = 3(1-t)^2 (b1 - b0) + 6(1-t)t(b2-b1) + 3t^2(b3-b2)
273 // So we have to make sure that B'(0) = tan1 and B'(1) = tan2, and we already know that b0=p1 and b3=p2
277 Point b0 = p1; local
282 return CubicBezier(b0, b1, b2, b3);
/inkscape/src/ui/widget/
H A Dcolor-slider.cpp38 guint b0, guint b1, guint mask);
40 gint step, guint b0, guint b1, guint mask);
536 guint b0, guint b1, guint mask)
569 bg = ((x & mask) ^ (y & mask)) ? b0 : b1;
591 gint step, guint b0, guint b1, guint mask)
619 bg = ((x & mask) ^ (y & mask)) ? b0 : b1;
535 sp_color_slider_render_gradient(gint x0, gint y0, gint width, gint height, gint c[], gint dc[], guint b0, guint b1, guint mask) argument
590 sp_color_slider_render_map(gint x0, gint y0, gint width, gint height, guchar *map, gint start, gint step, guint b0, guint b1, guint mask) argument
/inkscape/src/libavoid/
H A Dconnector.cpp1342 Avoid::Point& b0 = poly.ps[(j - 2 + poly_size) % poly_size]; local
1344 if (a2 == b0)
1389 Avoid::Point& b0 = poly.ps[(j - 2 + poly_size) % poly_size]; local
1393 //db_printf("b0: %g %g\n", b0.x, b0.y);
1395 if ((a0 == b2) || (a0 == b0))
1399 p_dir_back = (a0 == b0) ? true : false;
1702 Avoid::Point& b0 = poly.ps[(j - 2 + poly_size) % poly_size]; local
1705 int side1 = Avoid::cornerSide(a0, a1, a2, b0);
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/inkscape/src/2geom/
H A Dbezier-utils.cpp409 double const b0 = B0(uPrime[i]);
427 - ( ( b0 + b1 ) * bezier[0] )
H A Dsbasis-geometric.cpp251 double a0,a1,b0,b1;// coeffs in a[k] and b[k] local
254 // a0*x(0)+b0*y(0)=r0 & 2*a0*a(0)+2*b0*b(0)=rr0
258 b0 = r0/dot(v0,V.at0())*v0[1]+rr0/2*v0[0];
263 b[k] = Linear(b0,b1);

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