Searched refs:VanishingPoint (Results 1 - 2 of 2) sorted by relevance

/inkscape/src/
H A Dvanishing-point.h34 /* VanishingPoint is a simple wrapper class to easily extract VP data from perspectives.
35 * A VanishingPoint represents a VP in a certain direction (X, Y, Z) of a single perspective.
40 class VanishingPoint { class in namespace:Box3D
42 VanishingPoint() : my_counter(VanishingPoint::global_counter++), _persp(NULL), _axis(Proj::NONE) {} function in class:Box3D::VanishingPoint
43 VanishingPoint(Persp3D *persp, Proj::Axis axis) : my_counter(VanishingPoint::global_counter++), _persp(persp), _axis(axis) {} function in class:Box3D::VanishingPoint
44 VanishingPoint(const VanishingPoint &other) : my_counter(VanishingPoint function in class:Box3D::VanishingPoint
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H A Dvanishing-point.cpp80 for (std::list<VanishingPoint>::iterator i = dr1->vps.begin(); i != dr1->vps.end(); ++i) {
107 std::set<VanishingPoint*, less_ptr> sel_vps = dragger->VPsOfSelectedBoxes();
110 for (std::set<VanishingPoint*, less_ptr>::iterator vp = sel_vps.begin(); vp != sel_vps.end(); ++vp) {
150 for (std::list<VanishingPoint>::iterator j = dragger->vps.begin(); j != dragger->vps.end(); ++j) {
228 for (std::list<VanishingPoint>::iterator i = dragger->vps.begin(); i != dragger->vps.end(); ++i) {
249 unsigned int VanishingPoint::global_counter = 0;
253 VanishingPoint::set_pos(Proj::Pt2 const &pt) {
259 VanishingPoint::selectedBoxes(Inkscape::Selection *sel) {
272 VPDragger::VPDragger(VPDrag *parent, Geom::Point p, VanishingPoint &vp) :
359 VPDragger::addVP (VanishingPoint
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