Searched refs:play (Results 1 - 8 of 8) sorted by relevance

/illumos-gate/usr/src/uts/common/io/audio/impl/
H A Daudio_sun.c50 * It sees only the software attenuation-based volumes for play and
74 * record or play.)
258 prinfo = &info->play;
377 proc->p_info.play.waiting++;
383 proc->p_info.play.waiting--;
390 proc->p_info.play.waiting--;
396 audio_prinfo_t *play = &proc->p_info.play; local
407 play->eof = 0;
408 play
[all...]
/illumos-gate/usr/src/cmd/audio/utilities/
H A Ddevice_ctl.c86 prinfo = &info.play;
157 prinfo = &info.play;
241 * Can set play and record individually or together.
261 info.play.pause = x;
272 if (((which & AUDIO__PLAY) && (info.play.pause != x)) ||
281 * Flush play and/or record buffers.
/illumos-gate/usr/src/uts/common/io/audio/drv/audiosolo/
H A Daudiosolo.c195 solo_engine_t play; member in struct:solo_dev
1093 /* release play resources */
1094 if (dev->play.paddr != 0)
1095 (void) ddi_dma_unbind_handle(dev->play.dmah);
1096 if (dev->play.acch != NULL)
1097 ddi_dma_mem_free(&dev->play.acch);
1098 if (dev->play.dmah != NULL)
1099 ddi_dma_free_handle(&dev->play.dmah);
1101 if (dev->play.engine != NULL) {
1102 audio_dev_remove_engine(dev->adev, dev->play
[all...]
/illumos-gate/usr/src/uts/common/sys/
H A Daudioio.h74 uint_t eof; /* End Of File counter (play only) */
99 audio_prinfo_t play; /* output status information */ member in struct:audio_info
127 * These ranges apply to record, play, and monitor gain values
192 #define AUDIO_HWFEATURE_DUPLEX 0x00000001u /* simult. play & rec support */
195 #define AUDIO_HWFEATURE_PLAY 0x00000008u /* device supports play */
239 * device. Note that the record.samples and play.samples fields are set
/illumos-gate/usr/src/uts/sun/io/audio/drv/audiocs/
H A Daudio_4231_eb2dma.c28 * IC that includes play and record DMA engines and an interface for
126 /* next the play registers */
127 if (ddi_regs_map_setup(dip, 1, (caddr_t *)&state->cs_eb2_regs.play, 0,
130 audio_dev_warn(state->cs_adev, "failed mapping play regs");
134 state->cs_engines[CS4231_PLAY]->ce_eb2regs = state->cs_eb2_regs.play;
153 /* disable play and record interrupts */
193 * Reset both the play and record DMA engines. The engines are left
208 /* start with the play side */
210 /* wait for play data to drain */
H A Daudio_4231.h165 #define EB2_PLAY_CSR state->cs_eb2_regs.play->eb2csr
166 #define EB2_PLAY_ACR state->cs_eb2_regs.play->eb2acr
167 #define EB2_PLAY_BCR state->cs_eb2_regs.play->eb2bcr
261 cs4231_eb2regs_t *play; /* play EB2 registers */ member in struct:cs4231_eb2
283 ddi_acc_handle_t cs_eb2_play_hndl; /* EB2 only, play handle */
/illumos-gate/usr/src/cmd/truss/
H A Dexpound.c1299 show_audio_prinfo(pri, "play", &au.play);
/illumos-gate/usr/src/grub/grub-0.97/docs/
H A Dtexinfo.tex5563 % (except of course we have to play expansion games).

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