Searched refs:play (Results 1 - 8 of 8) sorted by relevance
/illumos-gate/usr/src/uts/common/io/audio/impl/ |
H A D | audio_sun.c | 50 * It sees only the software attenuation-based volumes for play and 74 * record or play.) 258 prinfo = &info->play; 377 proc->p_info.play.waiting++; 383 proc->p_info.play.waiting--; 390 proc->p_info.play.waiting--; 396 audio_prinfo_t *play = &proc->p_info.play; local 407 play->eof = 0; 408 play [all...] |
/illumos-gate/usr/src/cmd/audio/utilities/ |
H A D | device_ctl.c | 86 prinfo = &info.play; 157 prinfo = &info.play; 241 * Can set play and record individually or together. 261 info.play.pause = x; 272 if (((which & AUDIO__PLAY) && (info.play.pause != x)) || 281 * Flush play and/or record buffers.
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/illumos-gate/usr/src/uts/common/io/audio/drv/audiosolo/ |
H A D | audiosolo.c | 195 solo_engine_t play; member in struct:solo_dev 1093 /* release play resources */ 1094 if (dev->play.paddr != 0) 1095 (void) ddi_dma_unbind_handle(dev->play.dmah); 1096 if (dev->play.acch != NULL) 1097 ddi_dma_mem_free(&dev->play.acch); 1098 if (dev->play.dmah != NULL) 1099 ddi_dma_free_handle(&dev->play.dmah); 1101 if (dev->play.engine != NULL) { 1102 audio_dev_remove_engine(dev->adev, dev->play [all...] |
/illumos-gate/usr/src/uts/common/sys/ |
H A D | audioio.h | 74 uint_t eof; /* End Of File counter (play only) */ 99 audio_prinfo_t play; /* output status information */ member in struct:audio_info 127 * These ranges apply to record, play, and monitor gain values 192 #define AUDIO_HWFEATURE_DUPLEX 0x00000001u /* simult. play & rec support */ 195 #define AUDIO_HWFEATURE_PLAY 0x00000008u /* device supports play */ 239 * device. Note that the record.samples and play.samples fields are set
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/illumos-gate/usr/src/uts/sun/io/audio/drv/audiocs/ |
H A D | audio_4231_eb2dma.c | 28 * IC that includes play and record DMA engines and an interface for 126 /* next the play registers */ 127 if (ddi_regs_map_setup(dip, 1, (caddr_t *)&state->cs_eb2_regs.play, 0, 130 audio_dev_warn(state->cs_adev, "failed mapping play regs"); 134 state->cs_engines[CS4231_PLAY]->ce_eb2regs = state->cs_eb2_regs.play; 153 /* disable play and record interrupts */ 193 * Reset both the play and record DMA engines. The engines are left 208 /* start with the play side */ 210 /* wait for play data to drain */
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H A D | audio_4231.h | 165 #define EB2_PLAY_CSR state->cs_eb2_regs.play->eb2csr 166 #define EB2_PLAY_ACR state->cs_eb2_regs.play->eb2acr 167 #define EB2_PLAY_BCR state->cs_eb2_regs.play->eb2bcr 261 cs4231_eb2regs_t *play; /* play EB2 registers */ member in struct:cs4231_eb2 283 ddi_acc_handle_t cs_eb2_play_hndl; /* EB2 only, play handle */
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/illumos-gate/usr/src/cmd/truss/ |
H A D | expound.c | 1299 show_audio_prinfo(pri, "play", &au.play);
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/illumos-gate/usr/src/grub/grub-0.97/docs/ |
H A D | texinfo.tex | 5563 % (except of course we have to play expansion games).
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