/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | shader.c | 2060 texture = (IWineD3DBaseTextureImpl *)stateblock->textures[i]; 2287 void pixelshader_update_samplers(struct shader_reg_maps *reg_maps, IWineD3DBaseTexture * const *textures) argument 2299 if (!textures[i]) 2306 switch (IWineD3DBaseTexture_GetTextureDimensions(textures[i])) 2311 * textures later because 2.0 and 3.0 shaders only have 2326 IWineD3DBaseTexture_GetTextureDimensions(textures[i]));
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H A D | glsl_shader.c | 826 const IWineD3DBaseTextureImpl* const tex = (const IWineD3DBaseTextureImpl*) stateBlock->textures[i]; 1210 if(device->stateBlock->textures[i] && 1211 IWineD3DBaseTexture_GetTextureDimensions(device->stateBlock->textures[i]) == GL_TEXTURE_RECTANGLE_ARB) { 1240 /* NP2/RECT textures in OpenGL use texcoords in the range [0,width]x[0,height] 2082 FIXME("Biased sampling from NP2 textures is unsupported\n"); 3194 /* Projected cube textures don't make a lot of sense, the resulting coordinates stay the same. */ 3226 if(deviceImpl->stateBlock->textures[sampler_idx] && 3227 IWineD3DBaseTexture_GetTextureDimensions(deviceImpl->stateBlock->textures[sampler_idx]) == GL_TEXTURE_RECTANGLE_ARB) { 3282 if(deviceImpl->stateBlock->textures[sampler_idx] && 3283 IWineD3DBaseTexture_GetTextureDimensions(deviceImpl->stateBlock->textures[sampler_id [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | shader.c | 2054 texture = (IWineD3DBaseTextureImpl *)stateblock->textures[i]; 2281 void pixelshader_update_samplers(struct shader_reg_maps *reg_maps, IWineD3DBaseTexture * const *textures) argument 2293 if (!textures[i]) 2300 switch (IWineD3DBaseTexture_GetTextureDimensions(textures[i])) 2305 * textures later because 2.0 and 3.0 shaders only have 2320 IWineD3DBaseTexture_GetTextureDimensions(textures[i]));
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H A D | glsl_shader.c | 809 const IWineD3DBaseTextureImpl* const tex = (const IWineD3DBaseTextureImpl*) stateBlock->textures[i]; 1188 if(device->stateBlock->textures[i] && 1189 IWineD3DBaseTexture_GetTextureDimensions(device->stateBlock->textures[i]) == GL_TEXTURE_RECTANGLE_ARB) { 1218 /* NP2/RECT textures in OpenGL use texcoords in the range [0,width]x[0,height] 2035 FIXME("Biased sampling from NP2 textures is unsupported\n"); 3071 /* Projected cube textures don't make a lot of sense, the resulting coordinates stay the same. */ 3103 if(deviceImpl->stateBlock->textures[sampler_idx] && 3104 IWineD3DBaseTexture_GetTextureDimensions(deviceImpl->stateBlock->textures[sampler_idx]) == GL_TEXTURE_RECTANGLE_ARB) { 3159 if(deviceImpl->stateBlock->textures[sampler_idx] && 3160 IWineD3DBaseTexture_GetTextureDimensions(deviceImpl->stateBlock->textures[sampler_id [all...] |
H A D | ati_fragment_shader.c | 414 for (stage = 0; stage < gl_info->limits.textures; ++stage) 440 for (stage = 0; stage < gl_info->limits.textures; ++stage) 488 /* Pass 3: Generate sampling instructions for regular textures */ 489 for (stage = 0; stage < gl_info->limits.textures; ++stage) 1102 /* GL_ATI_fragment_shader always supports 6 textures, which was the limit on r200 cards 1104 * If the current card has more than 8 fixed function textures in OpenGL's regular fixed 1106 * shouldn't be too hard since Nvidia cards have a limit of 4 textures with the default ffp 1193 TRUE /* We can disable projected textures */
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | state.c | 553 if (state->textures[0]) 555 struct wined3d_surface *surface = surface_from_resource(state->textures[0]->sub_resources[0]); 780 /* Note the texture color applies to all textures whereas 788 /* Note the WINED3D_RS value applies to all textures, but GL has one 2157 if (isAlpha && !state->textures[Stage] && arg1 == WINED3DTA_TEXTURE) 3168 if (tex_used && mapped_stage >= gl_info->limits.textures) 3204 texture_activate_dimensions(state->textures[stage], gl_info); 3226 if (tex_used && mapped_stage >= gl_info->limits.textures) 3239 if (state->render_states[WINED3D_RS_COLORKEYENABLE] && !stage && state->textures[0]) 3241 struct wined3d_texture *texture = state->textures[ [all...] |
H A D | utils.c | 582 * Only some Geforce/Voodoo3/G400 cards offer 8-bit textures in case of ddraw. 2766 if (state->textures[stage]) 2782 /* Setup this textures matrix according to the texture flags. */ 3208 if ((texture = state->textures[i])) 3273 if (!i && state->textures[0] && state->render_states[WINED3D_RS_COLORKEYENABLE]) 3277 texture = state->textures[0]; 3523 /* Binding textures is done by samplers. A dummy texture will be bound */ 3536 if (mapped_stage == WINED3D_UNMAPPED_STAGE || mapped_stage >= context->gl_info->limits.textures) 3543 texture_activate_dimensions(state->textures[sampler], context->gl_info);
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H A D | context.c | 1950 /* Most textures will use client storage if supported. Exceptions are 1951 * non-native power of 2 textures and textures in DIB sections. */ 1969 for (s = 1; s < gl_info->limits.textures; ++s) 1999 for (s = 0; s < gl_info->limits.textures; ++s) 2017 /* If this happens to be the first context for the device, dummy textures 2167 /* Disable all textures. The caller can then bind a texture it wants to blit 2173 for (i = gl_info->limits.textures - 1; i > 0 ; --i)
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.5.3/ |
H A D | glapitemp.h | 1708 KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences) argument 1710 RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResident(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); 1714 KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences) argument 1716 RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); 1760 KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint * textures) argument 1762 DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTextures(%d, %p);\n", n, (const void *) textures)); 1766 KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * textures) argument 1772 GenTextures(GLsizei n, GLuint * textures) argument 1778 GenTexturesEXT(GLsizei n, GLuint * textures) argument 1806 PrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities) argument 1811 PrioritizeTexturesEXT(GLsizei n, const GLuint * textures, const GLclampf * priorities) argument [all...] |
H A D | glapitable.h | 366 GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */ 371 void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */ 372 void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */ 375 void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.6.5/ |
H A D | glapitemp.h | 1708 KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences) argument 1710 RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResident(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); 1714 KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences) argument 1716 RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); 1760 KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint * textures) argument 1762 DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTextures(%d, %p);\n", n, (const void *) textures)); 1766 KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * textures) argument 1772 GenTextures(GLsizei n, GLuint * textures) argument 1778 GenTexturesEXT(GLsizei n, GLuint * textures) argument 1806 PrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities) argument 1811 PrioritizeTexturesEXT(GLsizei n, const GLuint * textures, const GLclampf * priorities) argument [all...] |
H A D | glapitable.h | 365 GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */ 370 void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */ 371 void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */ 374 void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.7.7/ |
H A D | glapitemp.h | 1708 KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences) argument 1710 RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResident(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); 1714 KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences) argument 1716 RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); 1760 KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint * textures) argument 1762 DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTextures(%d, %p);\n", n, (const void *) textures)); 1766 KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * textures) argument 1772 GenTextures(GLsizei n, GLuint * textures) argument 1778 GenTexturesEXT(GLsizei n, GLuint * textures) argument 1806 PrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities) argument 1811 PrioritizeTexturesEXT(GLsizei n, const GLuint * textures, const GLclampf * priorities) argument [all...] |
H A D | glapitable.h | 365 GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */ 370 void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */ 371 void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */ 374 void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.8.0/ |
H A D | glapitemp.h | 1708 KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences) argument 1710 RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResident(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); 1714 KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences) argument 1716 RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); 1760 KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint * textures) argument 1762 DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTextures(%d, %p);\n", n, (const void *) textures)); 1766 KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * textures) argument 1772 GenTextures(GLsizei n, GLuint * textures) argument 1778 GenTexturesEXT(GLsizei n, GLuint * textures) argument 1806 PrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities) argument 1811 PrioritizeTexturesEXT(GLsizei n, const GLuint * textures, const GLclampf * priorities) argument [all...] |
H A D | glapitable.h | 365 GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */ 370 void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */ 371 void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */ 374 void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.9.0/ |
H A D | glapitemp.h | 1708 KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences) argument 1710 RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResident(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); 1714 KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences) argument 1716 RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); 1760 KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint * textures) argument 1762 DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTextures(%d, %p);\n", n, (const void *) textures)); 1766 KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * textures) argument 1772 GenTextures(GLsizei n, GLuint * textures) argument 1778 GenTexturesEXT(GLsizei n, GLuint * textures) argument 1806 PrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities) argument 1811 PrioritizeTexturesEXT(GLsizei n, const GLuint * textures, const GLclampf * priorities) argument [all...] |
H A D | glapitable.h | 365 GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */ 370 void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */ 371 void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */ 374 void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.10.0/ |
H A D | glapitemp.h | 1708 KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences) argument 1710 RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResident(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); 1714 KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences) argument 1716 RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); 1760 KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint * textures) argument 1762 DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTextures(%d, %p);\n", n, (const void *) textures)); 1766 KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * textures) argument 1772 GenTextures(GLsizei n, GLuint * textures) argument 1778 GenTexturesEXT(GLsizei n, GLuint * textures) argument 1806 PrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities) argument 1811 PrioritizeTexturesEXT(GLsizei n, const GLuint * textures, const GLclampf * priorities) argument [all...] |
H A D | glapitable.h | 365 GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */ 370 void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */ 371 void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */ 374 void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */
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/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/glapi/ |
H A D | glapitemp.h | 1708 KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences) argument 1710 RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResident(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); 1714 KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences) argument 1716 RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); 1760 KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint * textures) argument 1762 DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTextures(%d, %p);\n", n, (const void *) textures)); 1766 KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * textures) argument 1772 GenTextures(GLsizei n, GLuint * textures) argument 1778 GenTexturesEXT(GLsizei n, GLuint * textures) argument 1806 PrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities) argument 1811 PrioritizeTexturesEXT(GLsizei n, const GLuint * textures, const GLclampf * priorities) argument [all...] |
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.11.0/ |
H A D | glapitable.h | 365 GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */ 370 void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */ 371 void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */ 374 void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.12.0/ |
H A D | glapitable.h | 365 GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */ 370 void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */ 371 void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */ 374 void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.13.0/ |
H A D | glapitable.h | 363 GLboolean(GLAPIENTRYP AreTexturesResident) (GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */ 368 void (GLAPIENTRYP DeleteTextures) (GLsizei n, const GLuint * textures); /* 327 */ 369 void (GLAPIENTRYP GenTextures) (GLsizei n, GLuint * textures); /* 328 */ 372 void (GLAPIENTRYP PrioritizeTextures) (GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.14.0/ |
H A D | glapitable.h | 363 GLboolean(GLAPIENTRYP AreTexturesResident) (GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */ 368 void (GLAPIENTRYP DeleteTextures) (GLsizei n, const GLuint * textures); /* 327 */ 369 void (GLAPIENTRYP GenTextures) (GLsizei n, GLuint * textures); /* 328 */ 372 void (GLAPIENTRYP PrioritizeTextures) (GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */
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