Searched refs:WARN (Results 201 - 214 of 214) sorted by relevance
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | shader_sm1.c | 536 WARN("Invalid shader version %u.%u (%#x).\n", major, minor, *byte_code);
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H A D | arb_program_shader.c | 844 WARN("Only %u clipplanes out of %u enabled\n", *num_clipplanes, gl_info->limits.clipplanes); 3335 if (!native) WARN("Program exceeds native resource limits.\n"); 3439 if (!native) WARN("Program exceeds native resource limits.\n"); 3927 if (!native) WARN("Program exceeds native resource limits.\n"); 4325 if (!native) WARN("Program exceeds native resource limits.\n"); 6472 if (!native) WARN("Program exceeds native resource limits.\n"); 7276 if (!native) WARN("Program exceeds native resource limits.\n");
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H A D | glsl_shader.c | 317 WARN("Info log received from GLSL shader #%u:\n", obj); 318 while ((line = get_info_log_line(&ptr))) WARN(" %s\n", line); 1078 WARN("The hardware does not support enough uniform components to run this shader.\n"); 1591 WARN("Write to render target %u, only %d supported.\n", 3678 WARN("Using %s in fragment shader.\n", sample_function.name);
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H A D | ati_fragment_shader.c | 961 WARN("sRGB writes are not supported by this fragment pipe.\n");
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/vbox/src/VBox/Additions/common/crOpenGL/ |
H A D | load.c | 464 WARN(("RTThreadWait_join failed %i", rc));
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/vbox/src/VBox/Additions/common/crOpenGL/pack/ |
H A D | packspu_client.c | 201 WARN(("crAlloc for pBuffer failed"));
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | glsl_shader.c | 1573 WARN("Write to render target %u, only %d supported.\n", reg->idx, gl_info->limits.buffers); 3324 WARN("Using %s in fragment shader.\n", sample_function.name); 3920 WARN("Attempting to delete program %p created in ctx %p from ctx %p\n", (void *)(uintptr_t)entry->programId, entry->context, context_get_current()); 5095 WARN("Attempting to delete pshader %p created in ctx %p from ctx %p\n", 5117 WARN("Attempting to delete vshader %p created in ctx %p from ctx %p\n",
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H A D | directx.c | 500 WARN("GL_NV_vertex_program2_option result.clip[] test failed\n");
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | glsl_shader.c | 1548 WARN("Write to render target %u, only %d supported.\n", reg->idx, gl_info->limits.buffers); 3201 WARN("Using %s in fragment shader.\n", sample_function.name); 3797 WARN("Attempting to delete program %u created in ctx %p from ctx %p\n", entry->programId, entry->context, context_get_current()); 4964 WARN("Attempting to delete pshader %u created in ctx %p from ctx %p\n", 4986 WARN("Attempting to delete vshader %u created in ctx %p from ctx %p\n",
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H A D | nvidia_texture_shader.c | 480 if (stage != mapped_stage) WARN("Using non 1:1 mapping: %d -> %d!\n", stage, mapped_stage);
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H A D | drawprim.c | 617 WARN("Invalid context, skipping draw.\n");
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H A D | stateblock.c | 587 WARN("Light %u in stateblock %p does not exist in device stateblock %p.\n",
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H A D | utils.c | 1282 WARN("No FBO support, or no FBO ORM, guessing filter info from GL caps\n");
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/vbox/src/VBox/GuestHost/OpenGL/state_tracker/ |
H A D | state_texture.c | 934 WARN(("texture %d not defined", texture)); 939 WARN(("no global shared")); 965 WARN(("crStateSetTextureUsed: failed to fined a HW name for texture(%d)!", texture));
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Completed in 176 milliseconds
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