Searched refs:WARN (Results 201 - 214 of 214) sorted by relevance

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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dshader_sm1.c536 WARN("Invalid shader version %u.%u (%#x).\n", major, minor, *byte_code);
H A Darb_program_shader.c844 WARN("Only %u clipplanes out of %u enabled\n", *num_clipplanes, gl_info->limits.clipplanes);
3335 if (!native) WARN("Program exceeds native resource limits.\n");
3439 if (!native) WARN("Program exceeds native resource limits.\n");
3927 if (!native) WARN("Program exceeds native resource limits.\n");
4325 if (!native) WARN("Program exceeds native resource limits.\n");
6472 if (!native) WARN("Program exceeds native resource limits.\n");
7276 if (!native) WARN("Program exceeds native resource limits.\n");
H A Dglsl_shader.c317 WARN("Info log received from GLSL shader #%u:\n", obj);
318 while ((line = get_info_log_line(&ptr))) WARN(" %s\n", line);
1078 WARN("The hardware does not support enough uniform components to run this shader.\n");
1591 WARN("Write to render target %u, only %d supported.\n",
3678 WARN("Using %s in fragment shader.\n", sample_function.name);
H A Dati_fragment_shader.c961 WARN("sRGB writes are not supported by this fragment pipe.\n");
/vbox/src/VBox/Additions/common/crOpenGL/
H A Dload.c464 WARN(("RTThreadWait_join failed %i", rc));
/vbox/src/VBox/Additions/common/crOpenGL/pack/
H A Dpackspu_client.c201 WARN(("crAlloc for pBuffer failed"));
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dglsl_shader.c1573 WARN("Write to render target %u, only %d supported.\n", reg->idx, gl_info->limits.buffers);
3324 WARN("Using %s in fragment shader.\n", sample_function.name);
3920 WARN("Attempting to delete program %p created in ctx %p from ctx %p\n", (void *)(uintptr_t)entry->programId, entry->context, context_get_current());
5095 WARN("Attempting to delete pshader %p created in ctx %p from ctx %p\n",
5117 WARN("Attempting to delete vshader %p created in ctx %p from ctx %p\n",
H A Ddirectx.c500 WARN("GL_NV_vertex_program2_option result.clip[] test failed\n");
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dglsl_shader.c1548 WARN("Write to render target %u, only %d supported.\n", reg->idx, gl_info->limits.buffers);
3201 WARN("Using %s in fragment shader.\n", sample_function.name);
3797 WARN("Attempting to delete program %u created in ctx %p from ctx %p\n", entry->programId, entry->context, context_get_current());
4964 WARN("Attempting to delete pshader %u created in ctx %p from ctx %p\n",
4986 WARN("Attempting to delete vshader %u created in ctx %p from ctx %p\n",
H A Dnvidia_texture_shader.c480 if (stage != mapped_stage) WARN("Using non 1:1 mapping: %d -> %d!\n", stage, mapped_stage);
H A Ddrawprim.c617 WARN("Invalid context, skipping draw.\n");
H A Dstateblock.c587 WARN("Light %u in stateblock %p does not exist in device stateblock %p.\n",
H A Dutils.c1282 WARN("No FBO support, or no FBO ORM, guessing filter info from GL caps\n");
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_texture.c934 WARN(("texture %d not defined", texture));
939 WARN(("no global shared"));
965 WARN(("crStateSetTextureUsed: failed to fined a HW name for texture(%d)!", texture));

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