Searched defs:w1 (Results 1 - 2 of 2) sorted by relevance

/inkscape/src/
H A Dsp-item-transform.cpp109 // 1) We start with a visual bounding box (w0, h0) which we want to transfer into another visual bounding box (w1, h1)
122 gdouble w1 = x1 - x0; // can have any sign local
127 int flip_x = (w1 > 0) ? 1 : -1;
130 // w1 and h1 will be negative when mirroring, but if so then e.g. w1-r0 won't make sense
132 w1 = fabs(w1);
139 Geom::Affine direct = Geom::Scale(flip_x * w1 / w0, flip_y* h1 / h0); // Scaling of the visual bounding box
157 if ((fabs(w0 - stroke_x) < 1e-6) || w1 == 0) { // We have a vertical line at hand
161 unbudge *= Geom::Translate ( flip_x * 0.5 * (w1
272 gdouble w1 = x1 - x0; // can have any sign local
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/inkscape/src/2geom/
H A Dtoposweep.h179 int w1 = 0, w2 = 0; local
180 for(unsigned j = 0; j < ix; j++) w1 += windings[j];
182 return (nz1 ? w1 : w1 % 2) != 0 || (nz2 ? w2 : w2 % 2) != 0;

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