Searched defs:use_map (Results 1 - 8 of 8) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | glsl_shader.c | 4547 const DWORD use_map) { 4548 if((stored->swizzle_map & use_map) != new->swizzle_map) return FALSE; 4560 DWORD use_map = ((IWineD3DDeviceImpl *)shader->baseShader.device)->strided_streams.use_map; local 4581 && vs_args_equal(&shader_data->gl_shaders[i].args, args, use_map)) { 4546 vs_args_equal(const struct vs_compile_args *stored, const struct vs_compile_args *new, const DWORD use_map) argument
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H A D | wined3d_private.h | 886 #define TRACE_STRIDED(si, name) do { if (si->use_map & (1 << name)) \ 990 WORD use_map; /* MAX_ATTRIBS, 16 */ member in struct:wined3d_stream_info
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | glsl_shader.c | 4416 const DWORD use_map) { 4417 if((stored->swizzle_map & use_map) != new->swizzle_map) return FALSE; 4429 DWORD use_map = ((IWineD3DDeviceImpl *)shader->baseShader.device)->strided_streams.use_map; local 4450 && vs_args_equal(&shader_data->gl_shaders[i].args, args, use_map)) { 4415 vs_args_equal(const struct vs_compile_args *stored, const struct vs_compile_args *new, const DWORD use_map) argument
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H A D | arb_program_shader.c | 4156 const DWORD use_map, BOOL skip_int) { 4157 if((stored->super.swizzle_map & use_map) != new->super.swizzle_map) return FALSE; 4174 DWORD use_map = ((IWineD3DDeviceImpl *)shader->baseShader.device)->strided_streams.use_map; local 4193 use_map, gl_info->supported[NV_VERTEX_PROGRAM2_OPTION])) 4155 vs_args_equal(const struct arb_vs_compile_args *stored, const struct arb_vs_compile_args *new, const DWORD use_map, BOOL skip_int) argument
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H A D | wined3d_private.h | 865 #define TRACE_STRIDED(si, name) do { if (si->use_map & (1 << name)) \ 969 WORD use_map; /* MAX_ATTRIBS, 16 */ member in struct:wined3d_stream_info
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | arb_program_shader.c | 4417 const DWORD use_map, BOOL skip_int) { 4418 if((stored->super.swizzle_map & use_map) != new->super.swizzle_map) return FALSE; 4435 DWORD use_map = device->stream_info.use_map; local 4473 use_map, gl_info->supported[NV_VERTEX_PROGRAM2_OPTION])) 4416 vs_args_equal(const struct arb_vs_compile_args *stored, const struct arb_vs_compile_args *new, const DWORD use_map, BOOL skip_int) argument
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H A D | glsl_shader.c | 4771 const DWORD use_map) { 4772 if((stored->swizzle_map & use_map) != new->swizzle_map) return FALSE; 4783 DWORD use_map = shader->device->stream_info.use_map; local 4806 if (vs_args_equal(&gl_shaders[i].args, args, use_map)) 4770 vs_args_equal(const struct vs_compile_args *stored, const struct vs_compile_args *new, const DWORD use_map) argument
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H A D | wined3d_private.h | 978 WORD use_map; /* MAX_ATTRIBS, 16 */ member in struct:wined3d_stream_info
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