Searched defs:usage_idx (Results 1 - 15 of 15) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/
H A Dvertexdeclaration.c246 BYTE usage_idx; member in struct:__anon1979
305 element->usage_idx = wined3d_usage_lookup[reg].usage_idx;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dvertexdeclaration.c48 TRACE(" usage_idx: %u\n", element->usage_idx);
211 e->usage_idx = elements[i].usage_idx;
281 enum wined3d_format_id format_id, enum wined3d_decl_usage usage, UINT usage_idx)
294 elements[idx].usage_idx = usage_idx;
280 append_decl_element(struct wined3d_fvf_convert_state *state, enum wined3d_format_id format_id, enum wined3d_decl_usage usage, UINT usage_idx) argument
H A Dshader.c219 e->semantic_idx = s->usage_idx;
227 enum wined3d_decl_usage usage, UINT usage_idx, UINT reg_idx, DWORD write_mask)
230 e->semantic_idx = usage_idx;
904 TRACE("position%u", semantic->usage_idx);
916 TRACE("normal%u", semantic->usage_idx);
924 if (!semantic->usage_idx) TRACE("color");
925 else TRACE("specular%u", (semantic->usage_idx - 1));
929 TRACE("texture%u", semantic->usage_idx);
945 TRACE("positionT%u", semantic->usage_idx);
1867 shader->u.vs.attributes[i].usage_idx, usage_re
226 shader_signature_from_usage(struct wined3d_shader_signature_element *e, enum wined3d_decl_usage usage, UINT usage_idx, UINT reg_idx, DWORD write_mask) argument
[all...]
H A Ddevice.c147 static BOOL fixed_get_input(BYTE usage, BYTE usage_idx, unsigned int *regnum) argument
149 if ((usage == WINED3D_DECL_USAGE_POSITION || usage == WINED3D_DECL_USAGE_POSITIONT) && !usage_idx)
151 else if (usage == WINED3D_DECL_USAGE_BLEND_WEIGHT && !usage_idx)
153 else if (usage == WINED3D_DECL_USAGE_BLEND_INDICES && !usage_idx)
155 else if (usage == WINED3D_DECL_USAGE_NORMAL && !usage_idx)
157 else if (usage == WINED3D_DECL_USAGE_PSIZE && !usage_idx)
159 else if (usage == WINED3D_DECL_USAGE_COLOR && !usage_idx)
161 else if (usage == WINED3D_DECL_USAGE_COLOR && usage_idx == 1)
163 else if (usage == WINED3D_DECL_USAGE_TEXCOORD && usage_idx < WINED3DDP_MAXTEXCOORD)
164 *regnum = WINED3D_FFP_TEXCOORD0 + usage_idx;
[all...]
H A Dwined3d_private.h690 UINT usage_idx; member in struct:wined3d_shader_semantic
718 UINT usage_idx; member in struct:wined3d_shader_attribute
2446 BYTE usage_idx; member in struct:wined3d_vertex_declaration_element
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/
H A Dvertexdeclaration.c302 BYTE usage_idx; member in struct:__anon646
361 element->usage_idx = wined3d_usage_lookup[reg].usage_idx;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddevice.c163 static BOOL fixed_get_input(BYTE usage, BYTE usage_idx, unsigned int *regnum) argument
165 if ((usage == WINED3DDECLUSAGE_POSITION || usage == WINED3DDECLUSAGE_POSITIONT) && usage_idx == 0)
167 else if (usage == WINED3DDECLUSAGE_BLENDWEIGHT && usage_idx == 0)
169 else if (usage == WINED3DDECLUSAGE_BLENDINDICES && usage_idx == 0)
171 else if (usage == WINED3DDECLUSAGE_NORMAL && usage_idx == 0)
173 else if (usage == WINED3DDECLUSAGE_PSIZE && usage_idx == 0)
175 else if (usage == WINED3DDECLUSAGE_COLOR && usage_idx == 0)
177 else if (usage == WINED3DDECLUSAGE_COLOR && usage_idx == 1)
179 else if (usage == WINED3DDECLUSAGE_TEXCOORD && usage_idx < WINED3DDP_MAXTEXCOORD)
180 *regnum = WINED3D_FFP_TEXCOORD0 + usage_idx;
1185 append_decl_element(struct wined3d_fvf_convert_state *state, WINED3DFORMAT format, WINED3DDECLUSAGE usage, UINT usage_idx) argument
[all...]
H A Dwined3d_private.h639 UINT usage_idx; member in struct:wined3d_shader_semantic
647 UINT usage_idx; member in struct:wined3d_shader_attribute
2603 BYTE usage_idx; member in struct:wined3d_vertex_declaration_element
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h650 UINT usage_idx; member in struct:wined3d_shader_semantic
658 UINT usage_idx; member in struct:wined3d_shader_attribute
2638 BYTE usage_idx; member in struct:wined3d_vertex_declaration_element
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwined3d.h1702 BYTE usage_idx; member in struct:wined3d_vertex_element
/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/wine/
H A Dwined3d.h2300 BYTE usage_idx; member in struct:_WINED3DVERTEXELEMENT
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwined3d.h2301 BYTE usage_idx; member in struct:_WINED3DVERTEXELEMENT
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/wine/
H A Dwined3d.h2300 BYTE usage_idx; member in struct:_WINED3DVERTEXELEMENT
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/
H A Dwined3d.h2295 BYTE usage_idx; member in struct:_WINED3DVERTEXELEMENT
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/wine/
H A Dwined3d.h2300 BYTE usage_idx; member in struct:_WINED3DVERTEXELEMENT

Completed in 268 milliseconds