Searched defs:update_heap_entry (Results 1 - 3 of 3) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | glsl_shader.c | 963 static inline void update_heap_entry(struct constant_heap *heap, unsigned int idx, function 996 update_heap_entry(heap, i, heap->size++, priv->next_constant_version); 998 update_heap_entry(heap, i, heap->positions[i], priv->next_constant_version); 1012 update_heap_entry(heap, i, heap->size++, priv->next_constant_version); 1014 update_heap_entry(heap, i, heap->positions[i], priv->next_constant_version);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | glsl_shader.c | 942 static inline void update_heap_entry(struct constant_heap *heap, unsigned int idx, function 975 update_heap_entry(heap, i, heap->size++, priv->next_constant_version); 977 update_heap_entry(heap, i, heap->positions[i], priv->next_constant_version); 991 update_heap_entry(heap, i, heap->size++, priv->next_constant_version); 993 update_heap_entry(heap, i, heap->positions[i], priv->next_constant_version);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | glsl_shader.c | 928 static void update_heap_entry(const struct constant_heap *heap, unsigned int idx, function 960 update_heap_entry(heap, i, heap->size++, priv->next_constant_version); 962 update_heap_entry(heap, i, heap->positions[i], priv->next_constant_version); 975 update_heap_entry(heap, i, heap->size++, priv->next_constant_version); 977 update_heap_entry(heap, i, heap->positions[i], priv->next_constant_version);
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