Searched defs:textures2 (Results 1 - 1 of 1) sorted by relevance

/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/
H A Dserver_texture.c269 GLuint *textures2 = (GLuint *) crAlloc(n * sizeof(GLuint)); local
275 textures2[i] = crStateGetTextureHWID(textures[i]);
277 retval = cr_server.head_spu->dispatch_table.AreTexturesResident(n, textures2, res);
279 crFree(textures2);

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