Searched defs:swizzle_str (Results 1 - 5 of 5) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dglsl_shader.c1720 BOOL fixup, DWORD mask, char *swizzle_str)
1723 *swizzle_str = '\0';
1725 shader_glsl_swizzle_to_str(param->swizzle, fixup, mask, swizzle_str);
1735 char swizzle_str[6]; local
1739 swizzle_str[0] = '\0';
1742 shader_glsl_get_swizzle(wined3d_src, is_color, mask, swizzle_str);
1743 shader_glsl_gen_modifier(wined3d_src->modifiers, glsl_src->reg_name, swizzle_str, glsl_src->param_str);
1719 shader_glsl_get_swizzle(const struct wined3d_shader_src_param *param, BOOL fixup, DWORD mask, char *swizzle_str) argument
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dglsl_shader.c1673 BOOL fixup, DWORD mask, char *swizzle_str)
1676 *swizzle_str = '\0';
1678 shader_glsl_swizzle_to_str(param->swizzle, fixup, mask, swizzle_str);
1688 char swizzle_str[6]; local
1692 swizzle_str[0] = '\0';
1695 shader_glsl_get_swizzle(wined3d_src, is_color, mask, swizzle_str);
1696 shader_glsl_gen_modifier(wined3d_src->modifiers, glsl_src->reg_name, swizzle_str, glsl_src->param_str);
1672 shader_glsl_get_swizzle(const struct wined3d_shader_src_param *param, BOOL fixup, DWORD mask, char *swizzle_str) argument
H A Darb_program_shader.c831 static void shader_arb_get_swizzle(const struct wined3d_shader_src_param *param, BOOL fixup, char *swizzle_str) argument
837 char *ptr = swizzle_str;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Darb_program_shader.c959 static void shader_arb_get_swizzle(const struct wined3d_shader_src_param *param, BOOL fixup, char *swizzle_str) argument
965 char *ptr = swizzle_str;
H A Dglsl_shader.c1769 BOOL fixup, DWORD mask, char *swizzle_str)
1772 *swizzle_str = '\0';
1774 shader_glsl_swizzle_to_str(param->swizzle, fixup, mask, swizzle_str);
1784 char swizzle_str[6]; local
1788 swizzle_str[0] = '\0';
1791 shader_glsl_get_swizzle(wined3d_src, is_color, mask, swizzle_str);
1795 shader_glsl_gen_modifier(wined3d_src->modifiers, glsl_src->reg_name, swizzle_str, glsl_src->param_str);
1801 shader_glsl_gen_modifier(wined3d_src->modifiers, glsl_src->reg_name, swizzle_str, param_str);
1768 shader_glsl_get_swizzle(const struct wined3d_shader_src_param *param, BOOL fixup, DWORD mask, char *swizzle_str) argument

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