Searched defs:srcData (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshaderapi.c457 SHADERDECL(int) ShaderSetVertexShaderConstantB(void *pShaderContext, uint32_t start, const uint8_t *srcData, uint32_t count) argument
465 Log(("(ShaderSetVertexShaderConstantB %p, srcData %p, start %d, count %d)\n",
466 srcData, start, count));
468 if (!srcData || start >= MAX_CONST_B)
470 Log(("incorrect vertex shader const data: start(%u), srcData(0x%p), count(%u)", start, srcData, count));
474 memcpy(&This->updateStateBlock->vertexShaderConstantB[start], srcData, cnt * sizeof(BOOL));
476 Log(("Set BOOL constant %u to %s\n", start + i, srcData[i]? "true":"false"));
487 SHADERDECL(int) ShaderSetVertexShaderConstantI(void *pShaderContext, uint32_t start, const int32_t *srcData, uint32_t count) argument
495 Log(("(ShaderSetVertexShaderConstantI %p, srcData
515 ShaderSetVertexShaderConstantF(void *pShaderContext, uint32_t start, const float *srcData, uint32_t count) argument
542 ShaderSetPixelShaderConstantB(void *pShaderContext, uint32_t start, const uint8_t *srcData, uint32_t count) argument
572 ShaderSetPixelShaderConstantI(void *pShaderContext, uint32_t start, const int32_t *srcData, uint32_t count) argument
600 ShaderSetPixelShaderConstantF(void *pShaderContext, uint32_t start, const float *srcData, uint32_t count) argument
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddevice.c3087 CONST BOOL *srcData,
3093 TRACE("(iface %p, srcData %p, start %d, count %d)\n",
3094 iface, srcData, start, count);
3096 if (!srcData || start >= MAX_CONST_B)
3098 ERR("incorrect vertex shader const data: start(%u), srcData(0x%p), count(%u)", start, srcData, count);
3102 memcpy(&This->updateStateBlock->vertexShaderConstantB[start], srcData, cnt * sizeof(BOOL));
3104 TRACE("Set BOOL constant %u to %s\n", start + i, srcData[i]? "true":"false");
3140 CONST int *srcData,
3146 TRACE("(iface %p, srcData
3084 IWineD3DDeviceImpl_SetVertexShaderConstantB( IWineD3DDevice *iface, UINT start, CONST BOOL *srcData, UINT count) argument
3137 IWineD3DDeviceImpl_SetVertexShaderConstantI( IWineD3DDevice *iface, UINT start, CONST int *srcData, UINT count) argument
3191 IWineD3DDeviceImpl_SetVertexShaderConstantF( IWineD3DDevice *iface, UINT start, CONST float *srcData, UINT count) argument
3502 IWineD3DDeviceImpl_SetPixelShaderConstantB( IWineD3DDevice *iface, UINT start, CONST BOOL *srcData, UINT count) argument
3555 IWineD3DDeviceImpl_SetPixelShaderConstantI( IWineD3DDevice *iface, UINT start, CONST int *srcData, UINT count) argument
3609 IWineD3DDeviceImpl_SetPixelShaderConstantF( IWineD3DDevice *iface, UINT start, CONST float *srcData, UINT count) argument
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