Searched defs:shift_glsl_tab (Results 1 - 3 of 3) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dglsl_shader.c1368 static const char * const shift_glsl_tab[] = { variable
1769 if (mask) shader_addline(buffer, "%s%s = %s(", glsl_dst.reg_name, glsl_dst.mask_str, shift_glsl_tab[dst->shift]);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dglsl_shader.c1343 static const char * const shift_glsl_tab[] = { variable
1722 if (mask) shader_addline(buffer, "%s%s = %s(", glsl_dst.reg_name, glsl_dst.mask_str, shift_glsl_tab[dst->shift]);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dglsl_shader.c1362 static const char * const shift_glsl_tab[] = { variable
1852 glsl_dst.reg_name, glsl_dst.mask_str, shift_glsl_tab[dst->shift]);
1856 glsl_dst.reg_name, glsl_dst.mask_str, shift_glsl_tab[dst->shift]);
1862 glsl_dst.reg_name, glsl_dst.mask_str, shift_glsl_tab[dst->shift]);
1867 glsl_dst.reg_name, glsl_dst.mask_str, shift_glsl_tab[dst->shift]);

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