Searched defs:shader_glsl_select (Results 1 - 3 of 3) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dglsl_shader.c4907 static void shader_glsl_select(const struct wined3d_context *context, BOOL usePS, BOOL useVS) function
5038 shader_glsl_select(context, FALSE, FALSE);
5057 shader_glsl_select(context, FALSE, FALSE);
5470 shader_glsl_select,
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dglsl_shader.c4776 static void shader_glsl_select(const struct wined3d_context *context, BOOL usePS, BOOL useVS) function
4907 shader_glsl_select(context, FALSE, FALSE);
4926 shader_glsl_select(context, FALSE, FALSE);
5325 shader_glsl_select,
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dglsl_shader.c6127 static void shader_glsl_select(void *shader_priv, const struct wined3d_context *context, function
6718 shader_glsl_select,

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