Searched defs:shader_glsl_select (Results 1 - 3 of 3) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | glsl_shader.c | 4907 static void shader_glsl_select(const struct wined3d_context *context, BOOL usePS, BOOL useVS) function 5038 shader_glsl_select(context, FALSE, FALSE); 5057 shader_glsl_select(context, FALSE, FALSE); 5470 shader_glsl_select,
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | glsl_shader.c | 4776 static void shader_glsl_select(const struct wined3d_context *context, BOOL usePS, BOOL useVS) function 4907 shader_glsl_select(context, FALSE, FALSE); 4926 shader_glsl_select(context, FALSE, FALSE); 5325 shader_glsl_select,
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | glsl_shader.c | 6127 static void shader_glsl_select(void *shader_priv, const struct wined3d_context *context, function 6718 shader_glsl_select,
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