Searched defs:shader_glsl_add_dst_param (Results 1 - 3 of 3) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | glsl_shader.c | 1749 static DWORD shader_glsl_add_dst_param(const struct wined3d_shader_instruction *ins, function 1768 mask = shader_glsl_add_dst_param(ins, dst, &glsl_dst); 1791 shader_glsl_add_dst_param(ins, &ins->dst[0], &dst_param); 2024 shader_glsl_add_dst_param(ins, &dst, &dst_param); 3449 shader_glsl_add_dst_param(ins, &ins->dst[0], &dst_param); 3694 shader_glsl_add_dst_param(ins, &ins->dst[0], &dst_param); 3774 shader_glsl_add_dst_param(ins, &ins->dst[0], &dst_param);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | glsl_shader.c | 1702 static DWORD shader_glsl_add_dst_param(const struct wined3d_shader_instruction *ins, function 1721 mask = shader_glsl_add_dst_param(ins, dst, &glsl_dst); 1744 shader_glsl_add_dst_param(ins, &ins->dst[0], &dst_param); 1977 shader_glsl_add_dst_param(ins, &dst, &dst_param); 3326 shader_glsl_add_dst_param(ins, &ins->dst[0], &dst_param); 3571 shader_glsl_add_dst_param(ins, &ins->dst[0], &dst_param); 3651 shader_glsl_add_dst_param(ins, &ins->dst[0], &dst_param);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | glsl_shader.c | 1827 static DWORD shader_glsl_add_dst_param(const struct wined3d_shader_instruction *ins, function 1846 if ((mask = shader_glsl_add_dst_param(ins, dst, &glsl_dst))) 1892 shader_glsl_add_dst_param(ins, &ins->dst[0], &dst_param); 3808 shader_glsl_add_dst_param(ins, &ins->dst[0], &dst_param); 4050 shader_glsl_add_dst_param(ins, &ins->dst[0], &dst_param); 4124 shader_glsl_add_dst_param(ins, &ins->dst[0], &dst_param);
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