Searched defs:shader_generate_glsl_declarations (Results 1 - 3 of 3) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | glsl_shader.c | 1030 static void shader_generate_glsl_declarations(const struct wined3d_context *context, function 4322 shader_generate_glsl_declarations(context, buffer, (IWineD3DBaseShader *)This, reg_maps, &priv_ctx); 4420 shader_generate_glsl_declarations(context, buffer, (IWineD3DBaseShader *)This, reg_maps, &priv_ctx);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | glsl_shader.c | 1009 static void shader_generate_glsl_declarations(const struct wined3d_context *context, function 4195 shader_generate_glsl_declarations(context, buffer, (IWineD3DBaseShader *)This, reg_maps, &priv_ctx); 4289 shader_generate_glsl_declarations(context, buffer, (IWineD3DBaseShader *)This, reg_maps, &priv_ctx);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | glsl_shader.c | 993 static void shader_generate_glsl_declarations(const struct wined3d_context *context, function 4559 shader_generate_glsl_declarations(context, buffer, shader, reg_maps, &priv_ctx); 4615 shader_generate_glsl_declarations(context, buffer, shader, reg_maps, &priv_ctx); 4685 shader_generate_glsl_declarations(context, buffer, shader, reg_maps, &priv_ctx);
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