Searched defs:shader_caps (Results 1 - 8 of 8) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshaderapi.c232 struct shader_caps shader_caps; local
239 memset(&shader_caps, 0, sizeof(shader_caps));
240 pContext->pDeviceContext->shader_backend->shader_get_caps(&g_adapter.gl_info, &shader_caps);
241 pContext->pDeviceContext->d3d_vshader_constantF = shader_caps.MaxVertexShaderConst;
242 pContext->pDeviceContext->d3d_pshader_constantF = shader_caps.MaxPixelShaderConst;
243 pContext->pDeviceContext->vs_clipping = shader_caps.VSClipping;
H A Dwined3d_private.h688 struct shader_caps { struct
780 void (*shader_get_caps)(const struct wined3d_gl_info *gl_info, struct shader_caps *caps);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dutils.c1414 struct shader_caps shader_caps; local
1419 adapter->shader_backend->shader_get_caps(gl_info, &shader_caps);
1421 && (shader_caps.wined3d_caps & WINED3D_SHADER_CAP_SRGB_WRITE);
H A Ddirectx.c2924 struct shader_caps shader_caps; local
3154 adapter->shader_backend->shader_get_caps(&adapter->gl_info, &shader_caps);
3155 adapter->d3d_info.vs_clipping = shader_caps.wined3d_caps & WINED3D_SHADER_CAP_VS_CLIPPING;
3156 adapter->d3d_info.limits.vs_version = shader_caps.vs_version;
3157 adapter->d3d_info.limits.gs_version = shader_caps.gs_version;
3158 adapter->d3d_info.limits.ps_version = shader_caps.ps_version;
3159 adapter->d3d_info.limits.vs_uniform_count = shader_caps.vs_uniform_count;
3160 adapter->d3d_info.limits.ps_uniform_count = shader_caps.ps_uniform_count;
4336 struct shader_caps shader_cap local
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H A Dwined3d_private.h745 struct shader_caps struct
854 void (*shader_get_caps)(const struct wined3d_gl_info *gl_info, struct shader_caps *caps);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddirectx.c4490 struct shader_caps shader_caps; local
4868 memset(&shader_caps, 0, sizeof(shader_caps));
4869 adapter->shader_backend->shader_get_caps(&adapter->gl_info, &shader_caps);
4885 pCaps->VertexShaderVersion = shader_caps.VertexShaderVersion;
4886 pCaps->MaxVertexShaderConst = shader_caps.MaxVertexShaderConst;
4894 pCaps->PixelShaderVersion = shader_caps.PixelShaderVersion;
4895 pCaps->PixelShader1xMaxValue = shader_caps.PixelShader1xMaxValue;
4902 pCaps->VS20Caps = shader_caps
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H A Ddevice.c7537 struct shader_caps shader_caps; local
7584 memset(&shader_caps, 0, sizeof(shader_caps));
7585 device->shader_backend->shader_get_caps(&adapter->gl_info, &shader_caps);
7586 device->d3d_vshader_constantF = shader_caps.MaxVertexShaderConst;
7587 device->d3d_pshader_constantF = shader_caps.MaxPixelShaderConst;
7588 device->vs_clipping = shader_caps.VSClipping;
H A Dwined3d_private.h677 struct shader_caps { struct
769 void (*shader_get_caps)(const struct wined3d_gl_info *gl_info, struct shader_caps *caps);

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