Searched defs:shader_buffer (Results 1 - 3 of 3) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dglsl_shader.c105 struct wined3d_shader_buffer shader_buffer; member in struct:shader_glsl_priv
4674 GLhandleARB vshader_id = find_glsl_vshader(context, &priv->shader_buffer,
4679 reorder_shader_id = generate_param_reorder_function(&priv->shader_buffer, vshader, pshader, gl_info);
4716 GLhandleARB pshader_id = find_glsl_pshader(context, &priv->shader_buffer,
5204 if (!shader_buffer_init(&priv->shader_buffer))
5242 shader_buffer_free(&priv->shader_buffer);
5268 shader_buffer_free(&priv->shader_buffer);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dglsl_shader.c96 struct wined3d_shader_buffer shader_buffer; member in struct:shader_glsl_priv
4543 GLhandleARB vshader_id = find_glsl_vshader(context, &priv->shader_buffer,
4548 reorder_shader_id = generate_param_reorder_function(&priv->shader_buffer, vshader, pshader, gl_info);
4585 GLhandleARB pshader_id = find_glsl_pshader(context, &priv->shader_buffer,
5061 if (!shader_buffer_init(&priv->shader_buffer))
5101 shader_buffer_free(&priv->shader_buffer);
5127 shader_buffer_free(&priv->shader_buffer);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dglsl_shader.c99 struct wined3d_shader_buffer shader_buffer; member in struct:shader_glsl_priv
5722 shader->id = shader_glsl_generate_ffp_vertex_shader(&priv->shader_buffer, settings, gl_info);
5743 glsl_desc->id = shader_glsl_generate_ffp_fragment_shader(&priv->shader_buffer, args, gl_info);
5833 vs_id = find_glsl_vshader(context, &priv->shader_buffer, vshader, &vs_compile_args);
5837 gs_id = find_glsl_geometry_shader(context, &priv->shader_buffer, gshader);
5863 ps_id = find_glsl_pshader(context, &priv->shader_buffer,
5921 reorder_shader_id = generate_param_reorder_function(&priv->shader_buffer, vshader, pshader, gl_info);
6426 if (!shader_buffer_init(&priv->shader_buffer))
6473 shader_buffer_free(&priv->shader_buffer);
6503 shader_buffer_free(&priv->shader_buffer);
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